package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.util.Icon; import net.minecraft.world.World; public class BlockMushroomCap extends Block { private static final String[] field_94429_a = new String[] {"mushroom_skin_brown", "mushroom_skin_red"}; /** The mushroom type. 0 for brown, 1 for red. */ private final int mushroomType; @SideOnly(Side.CLIENT) private Icon[] iconArray; @SideOnly(Side.CLIENT) private Icon field_94426_cO; @SideOnly(Side.CLIENT) private Icon field_94427_cP; public BlockMushroomCap(int par1, Material par2Material, int par3) { super(par1, par2Material); this.mushroomType = par3; } @SideOnly(Side.CLIENT) /** * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata */ public Icon getIcon(int par1, int par2) { return par2 == 10 && par1 > 1 ? this.field_94426_cO : (par2 >= 1 && par2 <= 9 && par1 == 1 ? this.iconArray[this.mushroomType] : (par2 >= 1 && par2 <= 3 && par1 == 2 ? this.iconArray[this.mushroomType] : (par2 >= 7 && par2 <= 9 && par1 == 3 ? this.iconArray[this.mushroomType] : ((par2 == 1 || par2 == 4 || par2 == 7) && par1 == 4 ? this.iconArray[this.mushroomType] : ((par2 == 3 || par2 == 6 || par2 == 9) && par1 == 5 ? this.iconArray[this.mushroomType] : (par2 == 14 ? this.iconArray[this.mushroomType] : (par2 == 15 ? this.field_94426_cO : this.field_94427_cP))))))); } /** * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(Random par1Random) { int i = par1Random.nextInt(10) - 7; if (i < 0) { i = 0; } return i; } /** * Returns the ID of the items to drop on destruction. */ public int idDropped(int par1, Random par2Random, int par3) { return Block.mushroomBrown.blockID + this.mushroomType; } @SideOnly(Side.CLIENT) /** * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative) */ public int idPicked(World par1World, int par2, int par3, int par4) { return Block.mushroomBrown.blockID + this.mushroomType; } @SideOnly(Side.CLIENT) /** * When this method is called, your block should register all the icons it needs with the given IconRegister. This * is the only chance you get to register icons. */ public void registerIcons(IconRegister par1IconRegister) { this.iconArray = new Icon[field_94429_a.length]; for (int i = 0; i < this.iconArray.length; ++i) { this.iconArray[i] = par1IconRegister.registerIcon(field_94429_a[i]); } this.field_94427_cP = par1IconRegister.registerIcon("mushroom_inside"); this.field_94426_cO = par1IconRegister.registerIcon("mushroom_skin_stem"); } }