package net.minecraft.dispenser; import net.minecraft.entity.IProjectile; import net.minecraft.entity.item.EntityExpBottle; import net.minecraft.world.World; final class DispenserBehaviorExperience extends BehaviorProjectileDispense { /** * Return the projectile entity spawned by this dispense behavior. */ protected IProjectile getProjectileEntity(World par1World, IPosition par2IPosition) { return new EntityExpBottle(par1World, par2IPosition.getX(), par2IPosition.getY(), par2IPosition.getZ()); } protected float func_82498_a() { return super.func_82498_a() * 0.5F; } protected float func_82500_b() { return super.func_82500_b() * 1.25F; } }