package net.minecraft.dispenser;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.item.EntityExpBottle;
import net.minecraft.world.World;
final class DispenserBehaviorExperience extends BehaviorProjectileDispense
{
/**
* Return the projectile entity spawned by this dispense behavior.
*/
protected IProjectile getProjectileEntity(World par1World, IPosition par2IPosition)
{
return new EntityExpBottle(par1World, par2IPosition.getX(), par2IPosition.getY(), par2IPosition.getZ());
}
protected float func_82498_a()
{
return super.func_82498_a() * 0.5F;
}
protected float func_82500_b()
{
return super.func_82500_b() * 1.25F;
}
}