package net.minecraft.util;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class MouseFilter
{
private float field_76336_a;
private float field_76334_b;
private float field_76335_c;
/**
* Smooths mouse input
*/
public float smooth(float par1, float par2)
{
this.field_76336_a += par1;
par1 = (this.field_76336_a - this.field_76334_b) * par2;
this.field_76335_c += (par1 - this.field_76335_c) * 0.5F;
if (par1 > 0.0F && par1 > this.field_76335_c || par1 < 0.0F && par1 < this.field_76335_c)
{
par1 = this.field_76335_c;
}
this.field_76334_b += par1;
return par1;
}
}