package net.minecraft.world.storage; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.nbt.NBTTagCompound; public interface IPlayerFileData { /** * Writes the player data to disk from the specified PlayerEntityMP. */ void writePlayerData(EntityPlayer entityplayer); /** * Reads the player data from disk into the specified PlayerEntityMP. */ NBTTagCompound readPlayerData(EntityPlayer entityplayer); /** * Returns an array of usernames for which player.dat exists for. */ String[] getAvailablePlayerDat(); }