package net.minecraft.world.chunk.storage;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.ChunkCoordIntPair;
class AnvilChunkLoaderPending
{
public final ChunkCoordIntPair chunkCoordinate;
public final NBTTagCompound nbtTags;
public AnvilChunkLoaderPending(ChunkCoordIntPair par1ChunkCoordIntPair, NBTTagCompound par2NBTTagCompound)
{
this.chunkCoordinate = par1ChunkCoordIntPair;
this.nbtTags = par2NBTTagCompound;
}
}