package net.minecraft.inventory; import net.minecraft.block.Block; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.CraftingManager; import net.minecraft.world.World; public class ContainerWorkbench extends Container { /** The crafting matrix inventory (3x3). */ public InventoryCrafting craftMatrix = new InventoryCrafting(this, 3, 3); public IInventory craftResult = new InventoryCraftResult(); private World worldObj; private int posX; private int posY; private int posZ; public ContainerWorkbench(InventoryPlayer par1InventoryPlayer, World par2World, int par3, int par4, int par5) { this.worldObj = par2World; this.posX = par3; this.posY = par4; this.posZ = par5; this.addSlotToContainer(new SlotCrafting(par1InventoryPlayer.player, this.craftMatrix, this.craftResult, 0, 124, 35)); int l; int i1; for (l = 0; l < 3; ++l) { for (i1 = 0; i1 < 3; ++i1) { this.addSlotToContainer(new Slot(this.craftMatrix, i1 + l * 3, 30 + i1 * 18, 17 + l * 18)); } } for (l = 0; l < 3; ++l) { for (i1 = 0; i1 < 9; ++i1) { this.addSlotToContainer(new Slot(par1InventoryPlayer, i1 + l * 9 + 9, 8 + i1 * 18, 84 + l * 18)); } } for (l = 0; l < 9; ++l) { this.addSlotToContainer(new Slot(par1InventoryPlayer, l, 8 + l * 18, 142)); } this.onCraftMatrixChanged(this.craftMatrix); } /** * Callback for when the crafting matrix is changed. */ public void onCraftMatrixChanged(IInventory par1IInventory) { this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.worldObj)); } /** * Callback for when the crafting gui is closed. */ public void onCraftGuiClosed(EntityPlayer par1EntityPlayer) { super.onCraftGuiClosed(par1EntityPlayer); if (!this.worldObj.isRemote) { for (int i = 0; i < 9; ++i) { ItemStack itemstack = this.craftMatrix.getStackInSlotOnClosing(i); if (itemstack != null) { par1EntityPlayer.dropPlayerItem(itemstack); } } } } public boolean canInteractWith(EntityPlayer par1EntityPlayer) { return this.worldObj.getBlockId(this.posX, this.posY, this.posZ) != Block.workbench.blockID ? false : par1EntityPlayer.getDistanceSq((double)this.posX + 0.5D, (double)this.posY + 0.5D, (double)this.posZ + 0.5D) <= 64.0D; } /** * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that. */ public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2) { ItemStack itemstack = null; Slot slot = (Slot)this.inventorySlots.get(par2); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (par2 == 0) { if (!this.mergeItemStack(itemstack1, 10, 46, true)) { return null; } slot.onSlotChange(itemstack1, itemstack); } else if (par2 >= 10 && par2 < 37) { if (!this.mergeItemStack(itemstack1, 37, 46, false)) { return null; } } else if (par2 >= 37 && par2 < 46) { if (!this.mergeItemStack(itemstack1, 10, 37, false)) { return null; } } else if (!this.mergeItemStack(itemstack1, 10, 46, false)) { return null; } if (itemstack1.stackSize == 0) { slot.putStack((ItemStack)null); } else { slot.onSlotChanged(); } if (itemstack1.stackSize == itemstack.stackSize) { return null; } slot.onPickupFromSlot(par1EntityPlayer, itemstack1); } return itemstack; } public boolean func_94530_a(ItemStack par1ItemStack, Slot par2Slot) { return par2Slot.inventory != this.craftResult && super.func_94530_a(par1ItemStack, par2Slot); } }