package net.minecraft.entity.item; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.BlockRailBase; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.ai.EntityMinecartMobSpawner; import net.minecraft.entity.monster.EntityIronGolem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.server.MinecraftServer; import net.minecraft.server.gui.IUpdatePlayerListBox; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.util.Vec3; import net.minecraft.world.World; import net.minecraft.world.WorldServer; import net.minecraftforge.common.IMinecartCollisionHandler; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.minecart.MinecartCollisionEvent; import net.minecraftforge.event.entity.minecart.MinecartUpdateEvent; public abstract class EntityMinecart extends Entity { protected boolean isInReverse; protected final IUpdatePlayerListBox field_82344_g; protected String entityName; /** Minecart rotational logic matrix */ protected static final int[][][] matrix = new int[][][] {{{0, 0, -1}, {0, 0, 1}}, {{ -1, 0, 0}, {1, 0, 0}}, {{ -1, -1, 0}, {1, 0, 0}}, {{ -1, 0, 0}, {1, -1, 0}}, {{0, 0, -1}, {0, -1, 1}}, {{0, -1, -1}, {0, 0, 1}}, {{0, 0, 1}, {1, 0, 0}}, {{0, 0, 1}, { -1, 0, 0}}, {{0, 0, -1}, { -1, 0, 0}}, {{0, 0, -1}, {1, 0, 0}}}; /** appears to be the progress of the turn */ protected int turnProgress; protected double minecartX; protected double minecartY; protected double minecartZ; protected double minecartYaw; protected double minecartPitch; @SideOnly(Side.CLIENT) protected double velocityX; @SideOnly(Side.CLIENT) protected double velocityY; @SideOnly(Side.CLIENT) protected double velocityZ; /* Forge: Minecart Compatibility Layer Integration. */ public static float defaultMaxSpeedAirLateral = 0.4f; public static float defaultMaxSpeedAirVertical = -1f; public static double defaultDragAir = 0.94999998807907104D; protected boolean canUseRail = true; protected boolean canBePushed = true; private static IMinecartCollisionHandler collisionHandler = null; /* Instance versions of the above physics properties */ private float currentSpeedRail = getMaxCartSpeedOnRail(); protected float maxSpeedAirLateral = defaultMaxSpeedAirLateral; protected float maxSpeedAirVertical = defaultMaxSpeedAirVertical; protected double dragAir = defaultDragAir; public EntityMinecart(World par1World) { super(par1World); this.isInReverse = false; this.preventEntitySpawning = true; this.setSize(0.98F, 0.7F); this.yOffset = this.height / 2.0F; this.field_82344_g = par1World != null ? par1World.func_82735_a(this) : null; } /** * Creates a new minecart of the specified type in the specified location in the given world. par0World - world to * create the minecart in, double par1,par3,par5 represent x,y,z respectively. int par7 specifies the type: 1 for * MinecartChest, 2 for MinecartFurnace, 3 for MinecartTNT, 4 for MinecartMobSpawner, 5 for MinecartHopper and 0 for * a standard empty minecart */ public static EntityMinecart createMinecart(World par0World, double par1, double par3, double par5, int par7) { switch (par7) { case 1: return new EntityMinecartChest(par0World, par1, par3, par5); case 2: return new EntityMinecartFurnace(par0World, par1, par3, par5); case 3: return new EntityMinecartTNT(par0World, par1, par3, par5); case 4: return new EntityMinecartMobSpawner(par0World, par1, par3, par5); case 5: return new EntityMinecartHopper(par0World, par1, par3, par5); default: return new EntityMinecartEmpty(par0World, par1, par3, par5); } } /** * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to * prevent them from trampling crops */ protected boolean canTriggerWalking() { return false; } protected void entityInit() { this.dataWatcher.addObject(17, new Integer(0)); this.dataWatcher.addObject(18, new Integer(1)); this.dataWatcher.addObject(19, new Integer(0)); this.dataWatcher.addObject(20, new Integer(0)); this.dataWatcher.addObject(21, new Integer(6)); this.dataWatcher.addObject(22, Byte.valueOf((byte)0)); } /** * Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be * pushable on contact, like boats or minecarts. */ public AxisAlignedBB getCollisionBox(Entity par1Entity) { if (getCollisionHandler() != null) { return getCollisionHandler().getCollisionBox(this, par1Entity); } return par1Entity.canBePushed() ? par1Entity.boundingBox : null; } /** * returns the bounding box for this entity */ public AxisAlignedBB getBoundingBox() { if (getCollisionHandler() != null) { return getCollisionHandler().getBoundingBox(this); } return null; } /** * Returns true if this entity should push and be pushed by other entities when colliding. */ public boolean canBePushed() { return canBePushed; } public EntityMinecart(World par1World, double par2, double par4, double par6) { this(par1World); this.setPosition(par2, par4 + (double)this.yOffset, par6); this.motionX = 0.0D; this.motionY = 0.0D; this.motionZ = 0.0D; this.prevPosX = par2; this.prevPosY = par4; this.prevPosZ = par6; } /** * Returns the Y offset from the entity's position for any entity riding this one. */ public double getMountedYOffset() { return (double)this.height * 0.0D - 0.30000001192092896D; } /** * Called when the entity is attacked. */ public boolean attackEntityFrom(DamageSource par1DamageSource, int par2) { if (!this.worldObj.isRemote && !this.isDead) { if (this.isEntityInvulnerable()) { return false; } else { this.setRollingDirection(-this.getRollingDirection()); this.setRollingAmplitude(10); this.setBeenAttacked(); this.setDamage(this.getDamage() + par2 * 10); boolean flag = par1DamageSource.getEntity() instanceof EntityPlayer && ((EntityPlayer)par1DamageSource.getEntity()).capabilities.isCreativeMode; if (flag || this.getDamage() > 40) { if (this.riddenByEntity != null) { this.riddenByEntity.mountEntity(this); } if (flag && !this.isInvNameLocalized()) { this.setDead(); } else { this.killMinecart(par1DamageSource); } } return true; } } else { return true; } } public void killMinecart(DamageSource par1DamageSource) { this.setDead(); ItemStack itemstack = new ItemStack(Item.minecartEmpty, 1); if (this.entityName != null) { itemstack.setItemName(this.entityName); } this.entityDropItem(itemstack, 0.0F); } @SideOnly(Side.CLIENT) /** * Setups the entity to do the hurt animation. Only used by packets in multiplayer. */ public void performHurtAnimation() { this.setRollingDirection(-this.getRollingDirection()); this.setRollingAmplitude(10); this.setDamage(this.getDamage() + this.getDamage() * 10); } /** * Returns true if other Entities should be prevented from moving through this Entity. */ public boolean canBeCollidedWith() { return !this.isDead; } /** * Will get destroyed next tick. */ public void setDead() { super.setDead(); if (this.field_82344_g != null) { this.field_82344_g.update(); } } /** * Called to update the entity's position/logic. */ public void onUpdate() { if (this.field_82344_g != null) { this.field_82344_g.update(); } if (this.getRollingAmplitude() > 0) { this.setRollingAmplitude(this.getRollingAmplitude() - 1); } if (this.getDamage() > 0) { this.setDamage(this.getDamage() - 1); } if (this.posY < -64.0D) { this.kill(); } int i; if (!this.worldObj.isRemote && this.worldObj instanceof WorldServer) { this.worldObj.theProfiler.startSection("portal"); MinecraftServer minecraftserver = ((WorldServer)this.worldObj).getMinecraftServer(); i = this.getMaxInPortalTime(); if (this.inPortal) { if (minecraftserver.getAllowNether()) { if (this.ridingEntity == null && this.timeInPortal++ >= i) { this.timeInPortal = i; this.timeUntilPortal = this.getPortalCooldown(); byte b0; if (this.worldObj.provider.dimensionId == -1) { b0 = 0; } else { b0 = -1; } this.travelToDimension(b0); } this.inPortal = false; } } else { if (this.timeInPortal > 0) { this.timeInPortal -= 4; } if (this.timeInPortal < 0) { this.timeInPortal = 0; } } if (this.timeUntilPortal > 0) { --this.timeUntilPortal; } this.worldObj.theProfiler.endSection(); } if (this.worldObj.isRemote) { if (this.turnProgress > 0) { double d0 = this.posX + (this.minecartX - this.posX) / (double)this.turnProgress; double d1 = this.posY + (this.minecartY - this.posY) / (double)this.turnProgress; double d2 = this.posZ + (this.minecartZ - this.posZ) / (double)this.turnProgress; double d3 = MathHelper.wrapAngleTo180_double(this.minecartYaw - (double)this.rotationYaw); this.rotationYaw = (float)((double)this.rotationYaw + d3 / (double)this.turnProgress); this.rotationPitch = (float)((double)this.rotationPitch + (this.minecartPitch - (double)this.rotationPitch) / (double)this.turnProgress); --this.turnProgress; this.setPosition(d0, d1, d2); this.setRotation(this.rotationYaw, this.rotationPitch); } else { this.setPosition(this.posX, this.posY, this.posZ); this.setRotation(this.rotationYaw, this.rotationPitch); } } else { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; this.motionY -= 0.03999999910593033D; int j = MathHelper.floor_double(this.posX); i = MathHelper.floor_double(this.posY); int k = MathHelper.floor_double(this.posZ); if (BlockRailBase.isRailBlockAt(this.worldObj, j, i - 1, k)) { --i; } double d4 = 0.4D; double d5 = 0.0078125D; int l = this.worldObj.getBlockId(j, i, k); if (canUseRail() && BlockRailBase.isRailBlock(l)) { BlockRailBase rail = (BlockRailBase)Block.blocksList[l]; float railMaxSpeed = rail.getRailMaxSpeed(worldObj, this, j, i, k); double maxSpeed = Math.min(railMaxSpeed, getCurrentCartSpeedCapOnRail()); int i1 = rail.getBasicRailMetadata(worldObj, this, j, i, k); this.updateOnTrack(j, i, k, maxSpeed, getSlopeAdjustment(), l, i1); if (l == Block.railActivator.blockID) { this.onActivatorRailPass(j, i, k, (worldObj.getBlockMetadata(j, i, k) & 8) != 0); } } else { this.func_94088_b(onGround ? d4 : getMaxSpeedAirLateral()); } this.doBlockCollisions(); this.rotationPitch = 0.0F; double d6 = this.prevPosX - this.posX; double d7 = this.prevPosZ - this.posZ; if (d6 * d6 + d7 * d7 > 0.001D) { this.rotationYaw = (float)(Math.atan2(d7, d6) * 180.0D / Math.PI); if (this.isInReverse) { this.rotationYaw += 180.0F; } } double d8 = (double)MathHelper.wrapAngleTo180_float(this.rotationYaw - this.prevRotationYaw); if (d8 < -170.0D || d8 >= 170.0D) { this.rotationYaw += 180.0F; this.isInReverse = !this.isInReverse; } this.setRotation(this.rotationYaw, this.rotationPitch); AxisAlignedBB box; if (getCollisionHandler() != null) { box = getCollisionHandler().getMinecartCollisionBox(this); } else { box = boundingBox.expand(0.2D, 0.0D, 0.2D); } List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, box); if (list != null && !list.isEmpty()) { for (int j1 = 0; j1 < list.size(); ++j1) { Entity entity = (Entity)list.get(j1); if (entity != this.riddenByEntity && entity.canBePushed() && entity instanceof EntityMinecart) { entity.applyEntityCollision(this); } } } if (this.riddenByEntity != null && this.riddenByEntity.isDead) { if (this.riddenByEntity.ridingEntity == this) { this.riddenByEntity.ridingEntity = null; } this.riddenByEntity = null; } MinecraftForge.EVENT_BUS.post(new MinecartUpdateEvent(this, j, i, k)); } } /** * Called every tick the minecart is on an activator rail. */ public void onActivatorRailPass(int par1, int par2, int par3, boolean par4) {} protected void func_94088_b(double par1) { if (this.motionX < -par1) { this.motionX = -par1; } if (this.motionX > par1) { this.motionX = par1; } if (this.motionZ < -par1) { this.motionZ = -par1; } if (this.motionZ > par1) { this.motionZ = par1; } double moveY = motionY; if(getMaxSpeedAirVertical() > 0 && motionY > getMaxSpeedAirVertical()) { moveY = getMaxSpeedAirVertical(); if(Math.abs(motionX) < 0.3f && Math.abs(motionZ) < 0.3f) { moveY = 0.15f; motionY = moveY; } } if (this.onGround) { this.motionX *= 0.5D; this.motionY *= 0.5D; this.motionZ *= 0.5D; } this.moveEntity(this.motionX, moveY, this.motionZ); if (!this.onGround) { this.motionX *= getDragAir(); this.motionY *= getDragAir(); this.motionZ *= getDragAir(); } } protected void updateOnTrack(int par1, int par2, int par3, double par4, double par6, int par8, int par9) { this.fallDistance = 0.0F; Vec3 vec3 = this.func_70489_a(this.posX, this.posY, this.posZ); this.posY = (double)par2; boolean flag = false; boolean flag1 = false; if (par8 == Block.railPowered.blockID) { flag = (worldObj.getBlockMetadata(par1, par2, par3) & 8) != 0; flag1 = !flag; } if (((BlockRailBase)Block.blocksList[par8]).isPowered()) { par9 &= 7; } if (par9 >= 2 && par9 <= 5) { this.posY = (double)(par2 + 1); } if (par9 == 2) { this.motionX -= par6; } if (par9 == 3) { this.motionX += par6; } if (par9 == 4) { this.motionZ += par6; } if (par9 == 5) { this.motionZ -= par6; } int[][] aint = matrix[par9]; double d2 = (double)(aint[1][0] - aint[0][0]); double d3 = (double)(aint[1][2] - aint[0][2]); double d4 = Math.sqrt(d2 * d2 + d3 * d3); double d5 = this.motionX * d2 + this.motionZ * d3; if (d5 < 0.0D) { d2 = -d2; d3 = -d3; } double d6 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); if (d6 > 2.0D) { d6 = 2.0D; } this.motionX = d6 * d2 / d4; this.motionZ = d6 * d3 / d4; double d7; double d8; if (this.riddenByEntity != null) { d7 = this.riddenByEntity.motionX * this.riddenByEntity.motionX + this.riddenByEntity.motionZ * this.riddenByEntity.motionZ; d8 = this.motionX * this.motionX + this.motionZ * this.motionZ; if (d7 > 1.0E-4D && d8 < 0.01D) { this.motionX += this.riddenByEntity.motionX * 0.1D; this.motionZ += this.riddenByEntity.motionZ * 0.1D; flag1 = false; } } if (flag1 && shouldDoRailFunctions()) { d7 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); if (d7 < 0.03D) { this.motionX *= 0.0D; this.motionY *= 0.0D; this.motionZ *= 0.0D; } else { this.motionX *= 0.5D; this.motionY *= 0.0D; this.motionZ *= 0.5D; } } d7 = 0.0D; d8 = (double)par1 + 0.5D + (double)aint[0][0] * 0.5D; double d9 = (double)par3 + 0.5D + (double)aint[0][2] * 0.5D; double d10 = (double)par1 + 0.5D + (double)aint[1][0] * 0.5D; double d11 = (double)par3 + 0.5D + (double)aint[1][2] * 0.5D; d2 = d10 - d8; d3 = d11 - d9; double d12; double d13; if (d2 == 0.0D) { this.posX = (double)par1 + 0.5D; d7 = this.posZ - (double)par3; } else if (d3 == 0.0D) { this.posZ = (double)par3 + 0.5D; d7 = this.posX - (double)par1; } else { d12 = this.posX - d8; d13 = this.posZ - d9; d7 = (d12 * d2 + d13 * d3) * 2.0D; } this.posX = d8 + d2 * d7; this.posZ = d9 + d3 * d7; this.setPosition(this.posX, this.posY + (double)this.yOffset, this.posZ); moveMinecartOnRail(par1, par2, par3, par4); if (aint[0][1] != 0 && MathHelper.floor_double(this.posX) - par1 == aint[0][0] && MathHelper.floor_double(this.posZ) - par3 == aint[0][2]) { this.setPosition(this.posX, this.posY + (double)aint[0][1], this.posZ); } else if (aint[1][1] != 0 && MathHelper.floor_double(this.posX) - par1 == aint[1][0] && MathHelper.floor_double(this.posZ) - par3 == aint[1][2]) { this.setPosition(this.posX, this.posY + (double)aint[1][1], this.posZ); } this.applyDrag(); Vec3 vec31 = this.func_70489_a(this.posX, this.posY, this.posZ); if (vec31 != null && vec3 != null) { double d14 = (vec3.yCoord - vec31.yCoord) * 0.05D; d6 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); if (d6 > 0.0D) { this.motionX = this.motionX / d6 * (d6 + d14); this.motionZ = this.motionZ / d6 * (d6 + d14); } this.setPosition(this.posX, vec31.yCoord, this.posZ); } int j1 = MathHelper.floor_double(this.posX); int k1 = MathHelper.floor_double(this.posZ); if (j1 != par1 || k1 != par3) { d6 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); this.motionX = d6 * (double)(j1 - par1); this.motionZ = d6 * (double)(k1 - par3); } if(shouldDoRailFunctions()) { ((BlockRailBase)Block.blocksList[par8]).onMinecartPass(worldObj, this, par1, par2, par3); } if (flag && shouldDoRailFunctions()) { double d15 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ); if (d15 > 0.01D) { double d16 = 0.06D; this.motionX += this.motionX / d15 * d16; this.motionZ += this.motionZ / d15 * d16; } else if (par9 == 1) { if (this.worldObj.isBlockNormalCube(par1 - 1, par2, par3)) { this.motionX = 0.02D; } else if (this.worldObj.isBlockNormalCube(par1 + 1, par2, par3)) { this.motionX = -0.02D; } } else if (par9 == 0) { if (this.worldObj.isBlockNormalCube(par1, par2, par3 - 1)) { this.motionZ = 0.02D; } else if (this.worldObj.isBlockNormalCube(par1, par2, par3 + 1)) { this.motionZ = -0.02D; } } } } protected void applyDrag() { if (this.riddenByEntity != null) { this.motionX *= 0.996999979019165D; this.motionY *= 0.0D; this.motionZ *= 0.996999979019165D; } else { this.motionX *= 0.9599999785423279D; this.motionY *= 0.0D; this.motionZ *= 0.9599999785423279D; } } @SideOnly(Side.CLIENT) public Vec3 func_70495_a(double par1, double par3, double par5, double par7) { int i = MathHelper.floor_double(par1); int j = MathHelper.floor_double(par3); int k = MathHelper.floor_double(par5); if (BlockRailBase.isRailBlockAt(this.worldObj, i, j - 1, k)) { --j; } int l = this.worldObj.getBlockId(i, j, k); if (!BlockRailBase.isRailBlock(l)) { return null; } else { int i1 = ((BlockRailBase)Block.blocksList[l]).getBasicRailMetadata(worldObj, this, i, j, k); par3 = (double)j; if (i1 >= 2 && i1 <= 5) { par3 = (double)(j + 1); } int[][] aint = matrix[i1]; double d4 = (double)(aint[1][0] - aint[0][0]); double d5 = (double)(aint[1][2] - aint[0][2]); double d6 = Math.sqrt(d4 * d4 + d5 * d5); d4 /= d6; d5 /= d6; par1 += d4 * par7; par5 += d5 * par7; if (aint[0][1] != 0 && MathHelper.floor_double(par1) - i == aint[0][0] && MathHelper.floor_double(par5) - k == aint[0][2]) { par3 += (double)aint[0][1]; } else if (aint[1][1] != 0 && MathHelper.floor_double(par1) - i == aint[1][0] && MathHelper.floor_double(par5) - k == aint[1][2]) { par3 += (double)aint[1][1]; } return this.func_70489_a(par1, par3, par5); } } public Vec3 func_70489_a(double par1, double par3, double par5) { int i = MathHelper.floor_double(par1); int j = MathHelper.floor_double(par3); int k = MathHelper.floor_double(par5); if (BlockRailBase.isRailBlockAt(this.worldObj, i, j - 1, k)) { --j; } int l = this.worldObj.getBlockId(i, j, k); if (BlockRailBase.isRailBlock(l)) { int i1 = ((BlockRailBase)Block.blocksList[l]).getBasicRailMetadata(worldObj, this, i, j, k); par3 = (double)j; if (i1 >= 2 && i1 <= 5) { par3 = (double)(j + 1); } int[][] aint = matrix[i1]; double d3 = 0.0D; double d4 = (double)i + 0.5D + (double)aint[0][0] * 0.5D; double d5 = (double)j + 0.5D + (double)aint[0][1] * 0.5D; double d6 = (double)k + 0.5D + (double)aint[0][2] * 0.5D; double d7 = (double)i + 0.5D + (double)aint[1][0] * 0.5D; double d8 = (double)j + 0.5D + (double)aint[1][1] * 0.5D; double d9 = (double)k + 0.5D + (double)aint[1][2] * 0.5D; double d10 = d7 - d4; double d11 = (d8 - d5) * 2.0D; double d12 = d9 - d6; if (d10 == 0.0D) { par1 = (double)i + 0.5D; d3 = par5 - (double)k; } else if (d12 == 0.0D) { par5 = (double)k + 0.5D; d3 = par1 - (double)i; } else { double d13 = par1 - d4; double d14 = par5 - d6; d3 = (d13 * d10 + d14 * d12) * 2.0D; } par1 = d4 + d10 * d3; par3 = d5 + d11 * d3; par5 = d6 + d12 * d3; if (d11 < 0.0D) { ++par3; } if (d11 > 0.0D) { par3 += 0.5D; } return this.worldObj.getWorldVec3Pool().getVecFromPool(par1, par3, par5); } else { return null; } } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ protected void readEntityFromNBT(NBTTagCompound par1NBTTagCompound) { if (par1NBTTagCompound.getBoolean("CustomDisplayTile")) { this.setDisplayTile(par1NBTTagCompound.getInteger("DisplayTile")); this.setDisplayTileData(par1NBTTagCompound.getInteger("DisplayData")); this.setDisplayTileOffset(par1NBTTagCompound.getInteger("DisplayOffset")); } if (par1NBTTagCompound.hasKey("CustomName") && par1NBTTagCompound.getString("CustomName").length() > 0) { this.entityName = par1NBTTagCompound.getString("CustomName"); } } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ protected void writeEntityToNBT(NBTTagCompound par1NBTTagCompound) { if (this.hasDisplayTile()) { par1NBTTagCompound.setBoolean("CustomDisplayTile", true); par1NBTTagCompound.setInteger("DisplayTile", this.getDisplayTile() == null ? 0 : this.getDisplayTile().blockID); par1NBTTagCompound.setInteger("DisplayData", this.getDisplayTileData()); par1NBTTagCompound.setInteger("DisplayOffset", this.getDisplayTileOffset()); } if (this.entityName != null && this.entityName.length() > 0) { par1NBTTagCompound.setString("CustomName", this.entityName); } } @SideOnly(Side.CLIENT) public float getShadowSize() { return 0.0F; } /** * Applies a velocity to each of the entities pushing them away from each other. Args: entity */ public void applyEntityCollision(Entity par1Entity) { MinecraftForge.EVENT_BUS.post(new MinecartCollisionEvent(this, par1Entity)); if (getCollisionHandler() != null) { getCollisionHandler().onEntityCollision(this, par1Entity); return; } if (!this.worldObj.isRemote) { if (par1Entity != this.riddenByEntity) { if (par1Entity instanceof EntityLiving && !(par1Entity instanceof EntityPlayer) && !(par1Entity instanceof EntityIronGolem) && canBeRidden() && this.motionX * this.motionX + this.motionZ * this.motionZ > 0.01D && this.riddenByEntity == null && par1Entity.ridingEntity == null) { par1Entity.mountEntity(this); } double d0 = par1Entity.posX - this.posX; double d1 = par1Entity.posZ - this.posZ; double d2 = d0 * d0 + d1 * d1; if (d2 >= 9.999999747378752E-5D) { d2 = (double)MathHelper.sqrt_double(d2); d0 /= d2; d1 /= d2; double d3 = 1.0D / d2; if (d3 > 1.0D) { d3 = 1.0D; } d0 *= d3; d1 *= d3; d0 *= 0.10000000149011612D; d1 *= 0.10000000149011612D; d0 *= (double)(1.0F - this.entityCollisionReduction); d1 *= (double)(1.0F - this.entityCollisionReduction); d0 *= 0.5D; d1 *= 0.5D; if (par1Entity instanceof EntityMinecart) { double d4 = par1Entity.posX - this.posX; double d5 = par1Entity.posZ - this.posZ; Vec3 vec3 = this.worldObj.getWorldVec3Pool().getVecFromPool(d4, 0.0D, d5).normalize(); Vec3 vec31 = this.worldObj.getWorldVec3Pool().getVecFromPool((double)MathHelper.cos(this.rotationYaw * (float)Math.PI / 180.0F), 0.0D, (double)MathHelper.sin(this.rotationYaw * (float)Math.PI / 180.0F)).normalize(); double d6 = Math.abs(vec3.dotProduct(vec31)); if (d6 < 0.800000011920929D) { return; } double d7 = par1Entity.motionX + this.motionX; double d8 = par1Entity.motionZ + this.motionZ; if (((EntityMinecart)par1Entity).isPoweredCart() && !isPoweredCart()) { this.motionX *= 0.20000000298023224D; this.motionZ *= 0.20000000298023224D; this.addVelocity(par1Entity.motionX - d0, 0.0D, par1Entity.motionZ - d1); par1Entity.motionX *= 0.949999988079071D; par1Entity.motionZ *= 0.949999988079071D; } else if (!((EntityMinecart)par1Entity).isPoweredCart() && isPoweredCart()) { par1Entity.motionX *= 0.20000000298023224D; par1Entity.motionZ *= 0.20000000298023224D; par1Entity.addVelocity(this.motionX + d0, 0.0D, this.motionZ + d1); this.motionX *= 0.949999988079071D; this.motionZ *= 0.949999988079071D; } else { d7 /= 2.0D; d8 /= 2.0D; this.motionX *= 0.20000000298023224D; this.motionZ *= 0.20000000298023224D; this.addVelocity(d7 - d0, 0.0D, d8 - d1); par1Entity.motionX *= 0.20000000298023224D; par1Entity.motionZ *= 0.20000000298023224D; par1Entity.addVelocity(d7 + d0, 0.0D, d8 + d1); } } else { this.addVelocity(-d0, 0.0D, -d1); par1Entity.addVelocity(d0 / 4.0D, 0.0D, d1 / 4.0D); } } } } } @SideOnly(Side.CLIENT) /** * Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX, * posY, posZ, yaw, pitch */ public void setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9) { this.minecartX = par1; this.minecartY = par3; this.minecartZ = par5; this.minecartYaw = (double)par7; this.minecartPitch = (double)par8; this.turnProgress = par9 + 2; this.motionX = this.velocityX; this.motionY = this.velocityY; this.motionZ = this.velocityZ; } @SideOnly(Side.CLIENT) /** * Sets the velocity to the args. Args: x, y, z */ public void setVelocity(double par1, double par3, double par5) { this.velocityX = this.motionX = par1; this.velocityY = this.motionY = par3; this.velocityZ = this.motionZ = par5; } /** * Sets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over * 40. */ public void setDamage(int par1) { this.dataWatcher.updateObject(19, Integer.valueOf(par1)); } /** * Gets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over * 40. */ public int getDamage() { return this.dataWatcher.getWatchableObjectInt(19); } /** * Sets the rolling amplitude the cart rolls while being attacked. */ public void setRollingAmplitude(int par1) { this.dataWatcher.updateObject(17, Integer.valueOf(par1)); } /** * Gets the rolling amplitude the cart rolls while being attacked. */ public int getRollingAmplitude() { return this.dataWatcher.getWatchableObjectInt(17); } /** * Sets the rolling direction the cart rolls while being attacked. Can be 1 or -1. */ public void setRollingDirection(int par1) { this.dataWatcher.updateObject(18, Integer.valueOf(par1)); } /** * Gets the rolling direction the cart rolls while being attacked. Can be 1 or -1. */ public int getRollingDirection() { return this.dataWatcher.getWatchableObjectInt(18); } public abstract int getMinecartType(); public Block getDisplayTile() { if (!this.hasDisplayTile()) { return this.getDefaultDisplayTile(); } else { int i = this.getDataWatcher().getWatchableObjectInt(20) & 65535; return i > 0 && i < Block.blocksList.length ? Block.blocksList[i] : null; } } public Block getDefaultDisplayTile() { return null; } public int getDisplayTileData() { return !this.hasDisplayTile() ? this.getDefaultDisplayTileData() : this.getDataWatcher().getWatchableObjectInt(20) >> 16; } public int getDefaultDisplayTileData() { return 0; } public int getDisplayTileOffset() { return !this.hasDisplayTile() ? this.getDefaultDisplayTileOffset() : this.getDataWatcher().getWatchableObjectInt(21); } public int getDefaultDisplayTileOffset() { return 6; } public void setDisplayTile(int par1) { this.getDataWatcher().updateObject(20, Integer.valueOf(par1 & 65535 | this.getDisplayTileData() << 16)); this.setHasDisplayTile(true); } public void setDisplayTileData(int par1) { Block block = this.getDisplayTile(); int j = block == null ? 0 : block.blockID; this.getDataWatcher().updateObject(20, Integer.valueOf(j & 65535 | par1 << 16)); this.setHasDisplayTile(true); } public void setDisplayTileOffset(int par1) { this.getDataWatcher().updateObject(21, Integer.valueOf(par1)); this.setHasDisplayTile(true); } public boolean hasDisplayTile() { return this.getDataWatcher().getWatchableObjectByte(22) == 1; } public void setHasDisplayTile(boolean par1) { this.getDataWatcher().updateObject(22, Byte.valueOf((byte)(par1 ? 1 : 0))); } public void func_96094_a(String par1Str) { this.entityName = par1Str; } /** * Gets the username of the entity. */ public String getEntityName() { return this.entityName != null ? this.entityName : super.getEntityName(); } /** * If this returns false, the inventory name will be used as an unlocalized name, and translated into the player's * language. Otherwise it will be used directly. */ public boolean isInvNameLocalized() { return this.entityName != null; } public String func_95999_t() { return this.entityName; } /** * Moved to allow overrides. * This code handles minecart movement and speed capping when on a rail. */ public void moveMinecartOnRail(int x, int y, int z, double par4){ double d12 = this.motionX; double d13 = this.motionZ; if (this.riddenByEntity != null) { d12 *= 0.75D; d13 *= 0.75D; } if (d12 < -par4) { d12 = -par4; } if (d12 > par4) { d12 = par4; } if (d13 < -par4) { d13 = -par4; } if (d13 > par4) { d13 = par4; } this.moveEntity(d12, 0.0D, d13); } /** * Gets the current global Minecart Collision handler if none * is registered, returns null * @return The collision handler or null */ public static IMinecartCollisionHandler getCollisionHandler() { return collisionHandler; } /** * Sets the global Minecart Collision handler, overwrites any * that is currently set. * @param handler The new handler */ public static void setCollisionHandler(IMinecartCollisionHandler handler) { collisionHandler = handler; } /** * This function returns an ItemStack that represents this cart. * This should be an ItemStack that can be used by the player to place the cart, * but is not necessary the item the cart drops when destroyed. * @return An ItemStack that can be used to place the cart. */ public ItemStack getCartItem() { if (this instanceof EntityMinecartChest) { return new ItemStack(Item.minecartCrate); } else if (this instanceof EntityMinecartTNT) { return new ItemStack(Item.minecartTnt); } else if (this instanceof EntityMinecartFurnace) { return new ItemStack(Item.minecartPowered); } else if (this instanceof EntityMinecartHopper) { return new ItemStack(Item.minecartHopper); } return new ItemStack(Item.minecartEmpty); } /** * Returns true if this cart can currently use rails. * This function is mainly used to gracefully detach a minecart from a rail. * @return True if the minecart can use rails. */ public boolean canUseRail() { return canUseRail; } /** * Set whether the minecart can use rails. * This function is mainly used to gracefully detach a minecart from a rail. * @param use Whether the minecart can currently use rails. */ public void setCanUseRail(boolean use) { canUseRail = use; } /** * Return false if this cart should not call onMinecartPass() and should ignore Powered Rails. * @return True if this cart should call onMinecartPass(). */ public boolean shouldDoRailFunctions() { return true; } /** * Returns true if this cart is self propelled. * @return True if powered. */ public boolean isPoweredCart() { return getMinecartType()== 2; } /** * Returns true if this cart can be ridden by an Entity. * @return True if this cart can be ridden. */ public boolean canBeRidden() { if(this instanceof EntityMinecartEmpty) { return true; } return false; } /** * Getters/setters for physics variables */ /** * Returns the carts max speed when traveling on rails. Carts going faster * than 1.1 cause issues with chunk loading. Carts cant traverse slopes or * corners at greater than 0.5 - 0.6. This value is compared with the rails * max speed and the carts current speed cap to determine the carts current * max speed. A normal rail's max speed is 0.4. * * @return Carts max speed. */ public float getMaxCartSpeedOnRail() { return 1.2f; } /** * Returns the current speed cap for the cart when traveling on rails. This * functions differs from getMaxCartSpeedOnRail() in that it controls * current movement and cannot be overridden. The value however can never be * higher than getMaxCartSpeedOnRail(). * * @return */ public final float getCurrentCartSpeedCapOnRail() { return currentSpeedRail; } public final void setCurrentCartSpeedCapOnRail(float value) { value = Math.min(value, getMaxCartSpeedOnRail()); currentSpeedRail = value; } public float getMaxSpeedAirLateral() { return maxSpeedAirLateral; } public void setMaxSpeedAirLateral(float value) { maxSpeedAirLateral = value; } public float getMaxSpeedAirVertical() { return maxSpeedAirVertical; } public void setMaxSpeedAirVertical(float value) { maxSpeedAirVertical = value; } public double getDragAir() { return dragAir; } public void setDragAir(double value) { dragAir = value; } public double getSlopeAdjustment() { return 0.0078125D; } }