package net.minecraft.block;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.ArrayList;
import java.util.Random;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Icon;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
public class BlockNetherStalk extends BlockFlower
{
private static final String[] field_94373_a = new String[] {"netherStalk_0", "netherStalk_1", "netherStalk_2"};
@SideOnly(Side.CLIENT)
private Icon[] iconArray;
protected BlockNetherStalk(int par1)
{
super(par1);
this.setTickRandomly(true);
float f = 0.5F;
this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.25F, 0.5F + f);
this.setCreativeTab((CreativeTabs)null);
}
/**
* Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
* blockID passed in. Args: blockID
*/
protected boolean canThisPlantGrowOnThisBlockID(int par1)
{
return par1 == Block.slowSand.blockID;
}
/**
* Can this block stay at this position. Similar to canPlaceBlockAt except gets checked often with plants.
*/
public boolean canBlockStay(World par1World, int par2, int par3, int par4)
{
Block block = Block.blocksList[par1World.getBlockId(par2, par3 - 1, par4)];
return (block != null && block.canSustainPlant(par1World, par2, par3 - 1, par4, ForgeDirection.UP, this));
}
/**
* Ticks the block if it's been scheduled
*/
public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
int l = par1World.getBlockMetadata(par2, par3, par4);
if (l < 3 && par5Random.nextInt(10) == 0)
{
++l;
par1World.setBlockMetadataWithNotify(par2, par3, par4, l, 2);
}
super.updateTick(par1World, par2, par3, par4, par5Random);
}
@SideOnly(Side.CLIENT)
/**
* From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
*/
public Icon getIcon(int par1, int par2)
{
return par2 >= 3 ? this.iconArray[2] : (par2 > 0 ? this.iconArray[1] : this.iconArray[0]);
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 6;
}
/**
* Drops the block items with a specified chance of dropping the specified items
*/
public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
{
super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
}
/**
* Returns the ID of the items to drop on destruction.
*/
public int idDropped(int par1, Random par2Random, int par3)
{
return 0;
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random par1Random)
{
return 0;
}
@SideOnly(Side.CLIENT)
/**
* only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
*/
public int idPicked(World par1World, int par2, int par3, int par4)
{
return Item.netherStalkSeeds.itemID;
}
@SideOnly(Side.CLIENT)
/**
* When this method is called, your block should register all the icons it needs with the given IconRegister. This
* is the only chance you get to register icons.
*/
public void registerIcons(IconRegister par1IconRegister)
{
this.iconArray = new Icon[field_94373_a.length];
for (int i = 0; i < this.iconArray.length; ++i)
{
this.iconArray[i] = par1IconRegister.registerIcon(field_94373_a[i]);
}
}
@Override
public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
{
ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
int count = 1;
if (metadata >= 3)
{
count = 2 + world.rand.nextInt(3) + (fortune > 0 ? world.rand.nextInt(fortune + 1) : 0);
}
for (int i = 0; i < count; i++)
{
ret.add(new ItemStack(Item.netherStalkSeeds));
}
return ret;
}
}