package net.minecraft.command;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.EnumGameType;
public class CommandServerPublishLocal extends CommandBase
{
public String getCommandName()
{
return "publish";
}
/**
* Return the required permission level for this command.
*/
public int getRequiredPermissionLevel()
{
return 4;
}
public void processCommand(ICommandSender par1ICommandSender, String[] par2ArrayOfStr)
{
String s = MinecraftServer.getServer().shareToLAN(EnumGameType.SURVIVAL, false);
if (s != null)
{
notifyAdmins(par1ICommandSender, "commands.publish.started", new Object[] {s});
}
else
{
notifyAdmins(par1ICommandSender, "commands.publish.failed", new Object[0]);
}
}
}