package net.minecraft.world.biome;
import net.minecraft.block.Block;
public class BiomeGenBeach extends BiomeGenBase
{
public BiomeGenBeach(int par1)
{
super(par1);
this.spawnableCreatureList.clear();
this.topBlock = (byte)Block.sand.blockID;
this.fillerBlock = (byte)Block.sand.blockID;
this.theBiomeDecorator.treesPerChunk = -999;
this.theBiomeDecorator.deadBushPerChunk = 0;
this.theBiomeDecorator.reedsPerChunk = 0;
this.theBiomeDecorator.cactiPerChunk = 0;
}
}