package net.minecraft.world.biome; import net.minecraft.block.Block; public class BiomeGenBeach extends BiomeGenBase { public BiomeGenBeach(int par1) { super(par1); this.spawnableCreatureList.clear(); this.topBlock = (byte)Block.sand.blockID; this.fillerBlock = (byte)Block.sand.blockID; this.theBiomeDecorator.treesPerChunk = -999; this.theBiomeDecorator.deadBushPerChunk = 0; this.theBiomeDecorator.reedsPerChunk = 0; this.theBiomeDecorator.cactiPerChunk = 0; } }