package net.minecraft.client.renderer.entity;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.model.ModelBase;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.passive.EntityCow;
@SideOnly(Side.CLIENT)
public class RenderCow extends RenderLiving
{
public RenderCow(ModelBase par1ModelBase, float par2)
{
super(par1ModelBase, par2);
}
public void renderCow(EntityCow par1EntityCow, double par2, double par4, double par6, float par8, float par9)
{
super.doRenderLiving(par1EntityCow, par2, par4, par6, par8, par9);
}
public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
{
this.renderCow((EntityCow)par1EntityLiving, par2, par4, par6, par8, par9);
}
/**
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
* (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
*/
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
{
this.renderCow((EntityCow)par1Entity, par2, par4, par6, par8, par9);
}
}