package net.minecraft.dispenser;
import net.minecraft.block.BlockDispenser;
import net.minecraft.block.material.Material;
import net.minecraft.entity.item.EntityBoat;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
final class DispenserBehaviorBoat extends BehaviorDefaultDispenseItem
{
private final BehaviorDefaultDispenseItem defaultDispenserItemBehavior = new BehaviorDefaultDispenseItem();
/**
* Dispense the specified stack, play the dispense sound and spawn particles.
*/
public ItemStack dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
{
EnumFacing enumfacing = BlockDispenser.getFacing(par1IBlockSource.getBlockMetadata());
World world = par1IBlockSource.getWorld();
double d0 = par1IBlockSource.getX() + (double)((float)enumfacing.getFrontOffsetX() * 1.125F);
double d1 = par1IBlockSource.getY() + (double)((float)enumfacing.getFrontOffsetY() * 1.125F);
double d2 = par1IBlockSource.getZ() + (double)((float)enumfacing.getFrontOffsetZ() * 1.125F);
int i = par1IBlockSource.getXInt() + enumfacing.getFrontOffsetX();
int j = par1IBlockSource.getYInt() + enumfacing.getFrontOffsetY();
int k = par1IBlockSource.getZInt() + enumfacing.getFrontOffsetZ();
Material material = world.getBlockMaterial(i, j, k);
double d3;
if (Material.water.equals(material))
{
d3 = 1.0D;
}
else
{
if (!Material.air.equals(material) || !Material.water.equals(world.getBlockMaterial(i, j - 1, k)))
{
return this.defaultDispenserItemBehavior.dispense(par1IBlockSource, par2ItemStack);
}
d3 = 0.0D;
}
EntityBoat entityboat = new EntityBoat(world, d0, d1 + d3, d2);
world.spawnEntityInWorld(entityboat);
par2ItemStack.splitStack(1);
return par2ItemStack;
}
/**
* Play the dispense sound from the specified block.
*/
protected void playDispenseSound(IBlockSource par1IBlockSource)
{
par1IBlockSource.getWorld().playAuxSFX(1000, par1IBlockSource.getXInt(), par1IBlockSource.getYInt(), par1IBlockSource.getZInt(), 0);
}
}