package net.minecraft.world.gen.feature;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockSapling;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
public class WorldGenForest extends WorldGenerator
{
public WorldGenForest(boolean par1)
{
super(par1);
}
public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
{
int l = par2Random.nextInt(3) + 5;
boolean flag = true;
if (par4 >= 1 && par4 + l + 1 <= 256)
{
int i1;
int j1;
int k1;
int l1;
for (i1 = par4; i1 <= par4 + 1 + l; ++i1)
{
byte b0 = 1;
if (i1 == par4)
{
b0 = 0;
}
if (i1 >= par4 + 1 + l - 2)
{
b0 = 2;
}
for (j1 = par3 - b0; j1 <= par3 + b0 && flag; ++j1)
{
for (k1 = par5 - b0; k1 <= par5 + b0 && flag; ++k1)
{
if (i1 >= 0 && i1 < 256)
{
l1 = par1World.getBlockId(j1, i1, k1);
Block block = Block.blocksList[l1];
if (l1 != 0 && (block != null && !block.isLeaves(par1World, j1, i1, k1)))
{
flag = false;
}
}
else
{
flag = false;
}
}
}
}
if (!flag)
{
return false;
}
else
{
i1 = par1World.getBlockId(par3, par4 - 1, par5);
Block soil = Block.blocksList[i1];
boolean isValidSoil = soil != null && soil.canSustainPlant(par1World, par3, par4 - 1, par5, ForgeDirection.UP, (BlockSapling)Block.sapling);
if (isValidSoil && par4 < 256 - l - 1)
{
soil.onPlantGrow(par1World, par3, par4 - 1, par5, par3, par4, par5);
int i2;
for (i2 = par4 - 3 + l; i2 <= par4 + l; ++i2)
{
j1 = i2 - (par4 + l);
k1 = 1 - j1 / 2;
for (l1 = par3 - k1; l1 <= par3 + k1; ++l1)
{
int j2 = l1 - par3;
for (int k2 = par5 - k1; k2 <= par5 + k1; ++k2)
{
int l2 = k2 - par5;
if (Math.abs(j2) != k1 || Math.abs(l2) != k1 || par2Random.nextInt(2) != 0 && j1 != 0)
{
int i3 = par1World.getBlockId(l1, i2, k2);
Block block = Block.blocksList[i3];
if (block == null || block.canBeReplacedByLeaves(par1World, l1, i2, k2))
{
this.setBlockAndMetadata(par1World, l1, i2, k2, Block.leaves.blockID, 2);
}
}
}
}
}
for (i2 = 0; i2 < l; ++i2)
{
j1 = par1World.getBlockId(par3, par4 + i2, par5);
Block block = Block.blocksList[j1];
if (j1 == 0 || block == null || block.isLeaves(par1World, par3, par4 + i2, par5))
{
this.setBlockAndMetadata(par1World, par3, par4 + i2, par5, Block.wood.blockID, 2);
}
}
return true;
}
else
{
return false;
}
}
}
else
{
return false;
}
}
}