package net.minecraft.tileentity;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemPotion;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.potion.PotionHelper;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.brewing.PotionBrewedEvent;
public class TileEntityBrewingStand extends TileEntity implements ISidedInventory
{
private static final int[] field_102017_a = new int[] {3};
private static final int[] field_102016_b = new int[] {0, 1, 2};
/** The itemstacks currently placed in the slots of the brewing stand */
private ItemStack[] brewingItemStacks = new ItemStack[4];
private int brewTime;
/**
* an integer with each bit specifying whether that slot of the stand contains a potion
*/
private int filledSlots;
private int ingredientID;
private String field_94132_e;
/**
* Returns the name of the inventory.
*/
public String getInvName()
{
return this.isInvNameLocalized() ? this.field_94132_e : "container.brewing";
}
/**
* If this returns false, the inventory name will be used as an unlocalized name, and translated into the player's
* language. Otherwise it will be used directly.
*/
public boolean isInvNameLocalized()
{
return this.field_94132_e != null && this.field_94132_e.length() > 0;
}
public void func_94131_a(String par1Str)
{
this.field_94132_e = par1Str;
}
/**
* Returns the number of slots in the inventory.
*/
public int getSizeInventory()
{
return this.brewingItemStacks.length;
}
/**
* Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count
* ticks and creates a new spawn inside its implementation.
*/
public void updateEntity()
{
if (this.brewTime > 0)
{
--this.brewTime;
if (this.brewTime == 0)
{
this.brewPotions();
this.onInventoryChanged();
}
else if (!this.canBrew())
{
this.brewTime = 0;
this.onInventoryChanged();
}
else if (this.ingredientID != this.brewingItemStacks[3].itemID)
{
this.brewTime = 0;
this.onInventoryChanged();
}
}
else if (this.canBrew())
{
this.brewTime = 400;
this.ingredientID = this.brewingItemStacks[3].itemID;
}
int i = this.getFilledSlots();
if (i != this.filledSlots)
{
this.filledSlots = i;
this.worldObj.setBlockMetadataWithNotify(this.xCoord, this.yCoord, this.zCoord, i, 2);
}
super.updateEntity();
}
public int getBrewTime()
{
return this.brewTime;
}
private boolean canBrew()
{
if (this.brewingItemStacks[3] != null && this.brewingItemStacks[3].stackSize > 0)
{
ItemStack itemstack = this.brewingItemStacks[3];
if (!Item.itemsList[itemstack.itemID].isPotionIngredient())
{
return false;
}
else
{
boolean flag = false;
for (int i = 0; i < 3; ++i)
{
if (this.brewingItemStacks[i] != null && this.brewingItemStacks[i].getItem() instanceof ItemPotion)
{
int j = this.brewingItemStacks[i].getItemDamage();
int k = this.getPotionResult(j, itemstack);
if (!ItemPotion.isSplash(j) && ItemPotion.isSplash(k))
{
flag = true;
break;
}
List list = Item.potion.getEffects(j);
List list1 = Item.potion.getEffects(k);
if ((j <= 0 || list != list1) && (list == null || !list.equals(list1) && list1 != null) && j != k)
{
flag = true;
break;
}
}
}
return flag;
}
}
else
{
return false;
}
}
private void brewPotions()
{
if (this.canBrew())
{
ItemStack itemstack = this.brewingItemStacks[3];
for (int i = 0; i < 3; ++i)
{
if (this.brewingItemStacks[i] != null && this.brewingItemStacks[i].getItem() instanceof ItemPotion)
{
int j = this.brewingItemStacks[i].getItemDamage();
int k = this.getPotionResult(j, itemstack);
List list = Item.potion.getEffects(j);
List list1 = Item.potion.getEffects(k);
if ((j <= 0 || list != list1) && (list == null || !list.equals(list1) && list1 != null))
{
if (j != k)
{
this.brewingItemStacks[i].setItemDamage(k);
}
}
else if (!ItemPotion.isSplash(j) && ItemPotion.isSplash(k))
{
this.brewingItemStacks[i].setItemDamage(k);
}
}
}
if (Item.itemsList[itemstack.itemID].hasContainerItem())
{
this.brewingItemStacks[3] = Item.itemsList[itemstack.itemID].getContainerItemStack(brewingItemStacks[3]);
}
else
{
--this.brewingItemStacks[3].stackSize;
if (this.brewingItemStacks[3].stackSize <= 0)
{
this.brewingItemStacks[3] = null;
}
}
MinecraftForge.EVENT_BUS.post(new PotionBrewedEvent(brewingItemStacks));
}
}
/**
* The result of brewing a potion of the specified damage value with an ingredient itemstack.
*/
private int getPotionResult(int par1, ItemStack par2ItemStack)
{
return par2ItemStack == null ? par1 : (Item.itemsList[par2ItemStack.itemID].isPotionIngredient() ? PotionHelper.applyIngredient(par1, Item.itemsList[par2ItemStack.itemID].getPotionEffect()) : par1);
}
/**
* Reads a tile entity from NBT.
*/
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
NBTTagList nbttaglist = par1NBTTagCompound.getTagList("Items");
this.brewingItemStacks = new ItemStack[this.getSizeInventory()];
for (int i = 0; i < nbttaglist.tagCount(); ++i)
{
NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttaglist.tagAt(i);
byte b0 = nbttagcompound1.getByte("Slot");
if (b0 >= 0 && b0 < this.brewingItemStacks.length)
{
this.brewingItemStacks[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
}
}
this.brewTime = par1NBTTagCompound.getShort("BrewTime");
if (par1NBTTagCompound.hasKey("CustomName"))
{
this.field_94132_e = par1NBTTagCompound.getString("CustomName");
}
}
/**
* Writes a tile entity to NBT.
*/
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
par1NBTTagCompound.setShort("BrewTime", (short)this.brewTime);
NBTTagList nbttaglist = new NBTTagList();
for (int i = 0; i < this.brewingItemStacks.length; ++i)
{
if (this.brewingItemStacks[i] != null)
{
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.setByte("Slot", (byte)i);
this.brewingItemStacks[i].writeToNBT(nbttagcompound1);
nbttaglist.appendTag(nbttagcompound1);
}
}
par1NBTTagCompound.setTag("Items", nbttaglist);
if (this.isInvNameLocalized())
{
par1NBTTagCompound.setString("CustomName", this.field_94132_e);
}
}
/**
* Returns the stack in slot i
*/
public ItemStack getStackInSlot(int par1)
{
return par1 >= 0 && par1 < this.brewingItemStacks.length ? this.brewingItemStacks[par1] : null;
}
/**
* Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a
* new stack.
*/
public ItemStack decrStackSize(int par1, int par2)
{
if (par1 >= 0 && par1 < this.brewingItemStacks.length)
{
ItemStack itemstack = this.brewingItemStacks[par1];
this.brewingItemStacks[par1] = null;
return itemstack;
}
else
{
return null;
}
}
/**
* When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem -
* like when you close a workbench GUI.
*/
public ItemStack getStackInSlotOnClosing(int par1)
{
if (par1 >= 0 && par1 < this.brewingItemStacks.length)
{
ItemStack itemstack = this.brewingItemStacks[par1];
this.brewingItemStacks[par1] = null;
return itemstack;
}
else
{
return null;
}
}
/**
* Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
*/
public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
{
if (par1 >= 0 && par1 < this.brewingItemStacks.length)
{
this.brewingItemStacks[par1] = par2ItemStack;
}
}
/**
* Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't
* this more of a set than a get?*
*/
public int getInventoryStackLimit()
{
return 64;
}
/**
* Do not make give this method the name canInteractWith because it clashes with Container
*/
public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
{
return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
}
public void openChest() {}
public void closeChest() {}
/**
* Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
*/
public boolean isStackValidForSlot(int par1, ItemStack par2ItemStack)
{
return par1 == 3 ? Item.itemsList[par2ItemStack.itemID].isPotionIngredient() : par2ItemStack.getItem() instanceof ItemPotion || par2ItemStack.itemID == Item.glassBottle.itemID;
}
@SideOnly(Side.CLIENT)
public void setBrewTime(int par1)
{
this.brewTime = par1;
}
/**
* returns an integer with each bit specifying wether that slot of the stand contains a potion
*/
public int getFilledSlots()
{
int i = 0;
for (int j = 0; j < 3; ++j)
{
if (this.brewingItemStacks[j] != null)
{
i |= 1 << j;
}
}
return i;
}
/**
* Returns an array containing the indices of the slots that can be accessed by automation on the given side of this
* block.
*/
public int[] getAccessibleSlotsFromSide(int par1)
{
return par1 == 1 ? field_102017_a : field_102016_b;
}
/**
* Returns true if automation can insert the given item in the given slot from the given side. Args: Slot, item,
* side
*/
public boolean canInsertItem(int par1, ItemStack par2ItemStack, int par3)
{
return this.isStackValidForSlot(par1, par2ItemStack);
}
/**
* Returns true if automation can extract the given item in the given slot from the given side. Args: Slot, item,
* side
*/
public boolean canExtractItem(int par1, ItemStack par2ItemStack, int par3)
{
return true;
}
}