package net.minecraft.world.biome;
import java.util.Random;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenForest extends BiomeGenBase
{
public BiomeGenForest(int par1)
{
super(par1);
this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
this.theBiomeDecorator.treesPerChunk = 10;
this.theBiomeDecorator.grassPerChunk = 2;
}
/**
* Gets a WorldGen appropriate for this biome.
*/
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return (WorldGenerator)(par1Random.nextInt(5) == 0 ? this.worldGeneratorForest : (par1Random.nextInt(10) == 0 ? this.worldGeneratorBigTree : this.worldGeneratorTrees));
}
}