package net.minecraft.dispenser;
import net.minecraft.block.BlockDispenser;
import net.minecraft.block.material.Material;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
final class DispenserBehaviorEmptyBucket extends BehaviorDefaultDispenseItem
{
private final BehaviorDefaultDispenseItem defaultDispenserItemBehavior = new BehaviorDefaultDispenseItem();
/**
* Dispense the specified stack, play the dispense sound and spawn particles.
*/
public ItemStack dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
{
EnumFacing enumfacing = BlockDispenser.getFacing(par1IBlockSource.getBlockMetadata());
World world = par1IBlockSource.getWorld();
int i = par1IBlockSource.getXInt() + enumfacing.getFrontOffsetX();
int j = par1IBlockSource.getYInt() + enumfacing.getFrontOffsetY();
int k = par1IBlockSource.getZInt() + enumfacing.getFrontOffsetZ();
Material material = world.getBlockMaterial(i, j, k);
int l = world.getBlockMetadata(i, j, k);
Item item;
if (Material.water.equals(material) && l == 0)
{
item = Item.bucketWater;
}
else
{
if (!Material.lava.equals(material) || l != 0)
{
return super.dispenseStack(par1IBlockSource, par2ItemStack);
}
item = Item.bucketLava;
}
world.setBlockToAir(i, j, k);
if (--par2ItemStack.stackSize == 0)
{
par2ItemStack.itemID = item.itemID;
par2ItemStack.stackSize = 1;
}
else if (((TileEntityDispenser)par1IBlockSource.getBlockTileEntity()).addItem(new ItemStack(item)) < 0)
{
this.defaultDispenserItemBehavior.dispense(par1IBlockSource, new ItemStack(item));
}
return par2ItemStack;
}
}