package net.minecraft.server;
import java.util.concurrent.Callable;
public class CallableServerProfiler implements Callable
{
/** Reference to the MinecraftServer object. */
final MinecraftServer mcServer;
public CallableServerProfiler(MinecraftServer par1)
{
this.mcServer = par1;
}
public String callServerProfiler()
{
int i = this.mcServer.worldServers[0].getWorldVec3Pool().getPoolSize();
int j = 56 * i;
int k = j / 1024 / 1024;
int l = this.mcServer.worldServers[0].getWorldVec3Pool().func_82590_d();
int i1 = 56 * l;
int j1 = i1 / 1024 / 1024;
return i + " (" + j + " bytes; " + k + " MB) allocated, " + l + " (" + i1 + " bytes; " + j1 + " MB) used";
}
public Object call()
{
return this.callServerProfiler();
}
}