package net.minecraft.client.gui;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.settings.EnumOptions;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.util.StringTranslate;
@SideOnly(Side.CLIENT)
public class ScreenChatOptions extends GuiScreen
{
/** An array of all EnumOptions which are to do with chat. */
private static final EnumOptions[] allScreenChatOptions = new EnumOptions[] {EnumOptions.CHAT_VISIBILITY, EnumOptions.CHAT_COLOR, EnumOptions.CHAT_LINKS, EnumOptions.CHAT_OPACITY, EnumOptions.CHAT_LINKS_PROMPT, EnumOptions.CHAT_SCALE, EnumOptions.CHAT_HEIGHT_FOCUSED, EnumOptions.CHAT_HEIGHT_UNFOCUSED, EnumOptions.CHAT_WIDTH};
private static final EnumOptions[] allMultiplayerOptions = new EnumOptions[] {EnumOptions.SHOW_CAPE};
/** Instance of GuiScreen. */
private final GuiScreen theGuiScreen;
/** Instance of GameSettings file. */
private final GameSettings theSettings;
private String theChatOptions;
private String field_82268_n;
private int field_82269_o = 0;
public ScreenChatOptions(GuiScreen par1GuiScreen, GameSettings par2GameSettings)
{
this.theGuiScreen = par1GuiScreen;
this.theSettings = par2GameSettings;
}
/**
* Adds the buttons (and other controls) to the screen in question.
*/
public void initGui()
{
StringTranslate stringtranslate = StringTranslate.getInstance();
int i = 0;
this.theChatOptions = stringtranslate.translateKey("options.chat.title");
this.field_82268_n = stringtranslate.translateKey("options.multiplayer.title");
EnumOptions[] aenumoptions = allScreenChatOptions;
int j = aenumoptions.length;
int k;
EnumOptions enumoptions;
for (k = 0; k < j; ++k)
{
enumoptions = aenumoptions[k];
if (enumoptions.getEnumFloat())
{
this.buttonList.add(new GuiSlider(enumoptions.returnEnumOrdinal(), this.width / 2 - 155 + i % 2 * 160, this.height / 6 + 24 * (i >> 1), enumoptions, this.theSettings.getKeyBinding(enumoptions), this.theSettings.getOptionFloatValue(enumoptions)));
}
else
{
this.buttonList.add(new GuiSmallButton(enumoptions.returnEnumOrdinal(), this.width / 2 - 155 + i % 2 * 160, this.height / 6 + 24 * (i >> 1), enumoptions, this.theSettings.getKeyBinding(enumoptions)));
}
++i;
}
if (i % 2 == 1)
{
++i;
}
this.field_82269_o = this.height / 6 + 24 * (i >> 1);
i += 2;
aenumoptions = allMultiplayerOptions;
j = aenumoptions.length;
for (k = 0; k < j; ++k)
{
enumoptions = aenumoptions[k];
if (enumoptions.getEnumFloat())
{
this.buttonList.add(new GuiSlider(enumoptions.returnEnumOrdinal(), this.width / 2 - 155 + i % 2 * 160, this.height / 6 + 24 * (i >> 1), enumoptions, this.theSettings.getKeyBinding(enumoptions), this.theSettings.getOptionFloatValue(enumoptions)));
}
else
{
this.buttonList.add(new GuiSmallButton(enumoptions.returnEnumOrdinal(), this.width / 2 - 155 + i % 2 * 160, this.height / 6 + 24 * (i >> 1), enumoptions, this.theSettings.getKeyBinding(enumoptions)));
}
++i;
}
this.buttonList.add(new GuiButton(200, this.width / 2 - 100, this.height / 6 + 168, stringtranslate.translateKey("gui.done")));
}
/**
* Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
*/
protected void actionPerformed(GuiButton par1GuiButton)
{
if (par1GuiButton.enabled)
{
if (par1GuiButton.id < 100 && par1GuiButton instanceof GuiSmallButton)
{
this.theSettings.setOptionValue(((GuiSmallButton)par1GuiButton).returnEnumOptions(), 1);
par1GuiButton.displayString = this.theSettings.getKeyBinding(EnumOptions.getEnumOptions(par1GuiButton.id));
}
if (par1GuiButton.id == 200)
{
this.mc.gameSettings.saveOptions();
this.mc.displayGuiScreen(this.theGuiScreen);
}
}
}
/**
* Draws the screen and all the components in it.
*/
public void drawScreen(int par1, int par2, float par3)
{
this.drawDefaultBackground();
this.drawCenteredString(this.fontRenderer, this.theChatOptions, this.width / 2, 20, 16777215);
this.drawCenteredString(this.fontRenderer, this.field_82268_n, this.width / 2, this.field_82269_o + 7, 16777215);
super.drawScreen(par1, par2, par3);
}
}