package net.minecraft.world.biome; import java.util.Random; import net.minecraft.entity.passive.EntityWolf; import net.minecraft.world.gen.feature.WorldGenTaiga1; import net.minecraft.world.gen.feature.WorldGenTaiga2; import net.minecraft.world.gen.feature.WorldGenerator; public class BiomeGenTaiga extends BiomeGenBase { public BiomeGenTaiga(int par1) { super(par1); this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 8, 4, 4)); this.theBiomeDecorator.treesPerChunk = 10; this.theBiomeDecorator.grassPerChunk = 1; } /** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenTaiga1() : new WorldGenTaiga2(false)); } }