package net.minecraft.world.chunk.storage; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.IOException; import java.util.ArrayList; import java.util.Collection; import java.util.Collections; import java.util.Iterator; import java.util.List; import net.minecraft.client.AnvilConverterException; import net.minecraft.nbt.CompressedStreamTools; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.server.MinecraftServer; import net.minecraft.util.IProgressUpdate; import net.minecraft.util.MathHelper; import net.minecraft.world.WorldType; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.WorldChunkManager; import net.minecraft.world.biome.WorldChunkManagerHell; import net.minecraft.world.storage.ISaveHandler; import net.minecraft.world.storage.SaveFormatComparator; import net.minecraft.world.storage.SaveFormatOld; import net.minecraft.world.storage.WorldInfo; public class AnvilSaveConverter extends SaveFormatOld { public AnvilSaveConverter(File par1File) { super(par1File); } @SideOnly(Side.CLIENT) public List getSaveList() throws AnvilConverterException { if (this.savesDirectory != null && this.savesDirectory.exists() && this.savesDirectory.isDirectory()) { ArrayList arraylist = new ArrayList(); File[] afile = this.savesDirectory.listFiles(); File[] afile1 = afile; int i = afile.length; for (int j = 0; j < i; ++j) { File file1 = afile1[j]; if (file1.isDirectory()) { String s = file1.getName(); WorldInfo worldinfo = this.getWorldInfo(s); if (worldinfo != null && (worldinfo.getSaveVersion() == 19132 || worldinfo.getSaveVersion() == 19133)) { boolean flag = worldinfo.getSaveVersion() != this.getSaveVersion(); String s1 = worldinfo.getWorldName(); if (s1 == null || MathHelper.stringNullOrLengthZero(s1)) { s1 = s; } long k = 0L; arraylist.add(new SaveFormatComparator(s, s1, worldinfo.getLastTimePlayed(), k, worldinfo.getGameType(), flag, worldinfo.isHardcoreModeEnabled(), worldinfo.areCommandsAllowed())); } } } return arraylist; } else { throw new AnvilConverterException("Unable to read or access folder where game worlds are saved!"); } } protected int getSaveVersion() { return 19133; } public void flushCache() { RegionFileCache.clearRegionFileReferences(); } /** * Returns back a loader for the specified save directory */ public ISaveHandler getSaveLoader(String par1Str, boolean par2) { return new AnvilSaveHandler(this.savesDirectory, par1Str, par2); } /** * Checks if the save directory uses the old map format */ public boolean isOldMapFormat(String par1Str) { WorldInfo worldinfo = this.getWorldInfo(par1Str); return worldinfo != null && worldinfo.getSaveVersion() != this.getSaveVersion(); } /** * Converts the specified map to the new map format. Args: worldName, loadingScreen */ public boolean convertMapFormat(String par1Str, IProgressUpdate par2IProgressUpdate) { par2IProgressUpdate.setLoadingProgress(0); ArrayList arraylist = new ArrayList(); ArrayList arraylist1 = new ArrayList(); ArrayList arraylist2 = new ArrayList(); File file1 = new File(this.savesDirectory, par1Str); File file2 = new File(file1, "DIM-1"); File file3 = new File(file1, "DIM1"); MinecraftServer.getServer().getLogAgent().logInfo("Scanning folders..."); this.addRegionFilesToCollection(file1, arraylist); if (file2.exists()) { this.addRegionFilesToCollection(file2, arraylist1); } if (file3.exists()) { this.addRegionFilesToCollection(file3, arraylist2); } int i = arraylist.size() + arraylist1.size() + arraylist2.size(); MinecraftServer.getServer().getLogAgent().logInfo("Total conversion count is " + i); WorldInfo worldinfo = this.getWorldInfo(par1Str); Object object = null; if (worldinfo.getTerrainType() == WorldType.FLAT) { object = new WorldChunkManagerHell(BiomeGenBase.plains, 0.5F, 0.5F); } else { object = new WorldChunkManager(worldinfo.getSeed(), worldinfo.getTerrainType()); } this.convertFile(new File(file1, "region"), arraylist, (WorldChunkManager)object, 0, i, par2IProgressUpdate); this.convertFile(new File(file2, "region"), arraylist1, new WorldChunkManagerHell(BiomeGenBase.hell, 1.0F, 0.0F), arraylist.size(), i, par2IProgressUpdate); this.convertFile(new File(file3, "region"), arraylist2, new WorldChunkManagerHell(BiomeGenBase.sky, 0.5F, 0.0F), arraylist.size() + arraylist1.size(), i, par2IProgressUpdate); worldinfo.setSaveVersion(19133); if (worldinfo.getTerrainType() == WorldType.DEFAULT_1_1) { worldinfo.setTerrainType(WorldType.DEFAULT); } this.createFile(par1Str); ISaveHandler isavehandler = this.getSaveLoader(par1Str, false); isavehandler.saveWorldInfo(worldinfo); return true; } /** * par: filename for the level.dat_mcr backup */ private void createFile(String par1Str) { File file1 = new File(this.savesDirectory, par1Str); if (!file1.exists()) { System.out.println("Warning: Unable to create level.dat_mcr backup"); } else { File file2 = new File(file1, "level.dat"); if (!file2.exists()) { System.out.println("Warning: Unable to create level.dat_mcr backup"); } else { File file3 = new File(file1, "level.dat_mcr"); if (!file2.renameTo(file3)) { System.out.println("Warning: Unable to create level.dat_mcr backup"); } } } } private void convertFile(File par1File, Iterable par2Iterable, WorldChunkManager par3WorldChunkManager, int par4, int par5, IProgressUpdate par6IProgressUpdate) { Iterator iterator = par2Iterable.iterator(); while (iterator.hasNext()) { File file2 = (File)iterator.next(); this.convertChunks(par1File, file2, par3WorldChunkManager, par4, par5, par6IProgressUpdate); ++par4; int k = (int)Math.round(100.0D * (double)par4 / (double)par5); par6IProgressUpdate.setLoadingProgress(k); } } /** * copies a 32x32 chunk set from par2File to par1File, via AnvilConverterData */ private void convertChunks(File par1File, File par2File, WorldChunkManager par3WorldChunkManager, int par4, int par5, IProgressUpdate par6IProgressUpdate) { try { String s = par2File.getName(); RegionFile regionfile = new RegionFile(par2File); RegionFile regionfile1 = new RegionFile(new File(par1File, s.substring(0, s.length() - ".mcr".length()) + ".mca")); for (int k = 0; k < 32; ++k) { int l; for (l = 0; l < 32; ++l) { if (regionfile.isChunkSaved(k, l) && !regionfile1.isChunkSaved(k, l)) { DataInputStream datainputstream = regionfile.getChunkDataInputStream(k, l); if (datainputstream == null) { MinecraftServer.getServer().getLogAgent().logWarning("Failed to fetch input stream"); } else { NBTTagCompound nbttagcompound = CompressedStreamTools.read(datainputstream); datainputstream.close(); NBTTagCompound nbttagcompound1 = nbttagcompound.getCompoundTag("Level"); AnvilConverterData anvilconverterdata = ChunkLoader.load(nbttagcompound1); NBTTagCompound nbttagcompound2 = new NBTTagCompound(); NBTTagCompound nbttagcompound3 = new NBTTagCompound(); nbttagcompound2.setTag("Level", nbttagcompound3); ChunkLoader.convertToAnvilFormat(anvilconverterdata, nbttagcompound3, par3WorldChunkManager); DataOutputStream dataoutputstream = regionfile1.getChunkDataOutputStream(k, l); CompressedStreamTools.write(nbttagcompound2, dataoutputstream); dataoutputstream.close(); } } } l = (int)Math.round(100.0D * (double)(par4 * 1024) / (double)(par5 * 1024)); int i1 = (int)Math.round(100.0D * (double)((k + 1) * 32 + par4 * 1024) / (double)(par5 * 1024)); if (i1 > l) { par6IProgressUpdate.setLoadingProgress(i1); } } regionfile.close(); regionfile1.close(); } catch (IOException ioexception) { ioexception.printStackTrace(); } } /** * filters the files in the par1 directory, and adds them to the par2 collections */ private void addRegionFilesToCollection(File par1File, Collection par2Collection) { File file2 = new File(par1File, "region"); File[] afile = file2.listFiles(new AnvilSaveConverterFileFilter(this)); if (afile != null) { Collections.addAll(par2Collection, afile); } } }