package net.minecraft.client.model;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.util.Vec3;
public class PositionTextureVertex
{
public Vec3 vector3D;
public float texturePositionX;
public float texturePositionY;
public PositionTextureVertex(float par1, float par2, float par3, float par4, float par5)
{
this(Vec3.createVectorHelper((double)par1, (double)par2, (double)par3), par4, par5);
}
public PositionTextureVertex setTexturePosition(float par1, float par2)
{
return new PositionTextureVertex(this, par1, par2);
}
public PositionTextureVertex(PositionTextureVertex par1PositionTextureVertex, float par2, float par3)
{
this.vector3D = par1PositionTextureVertex.vector3D;
this.texturePositionX = par2;
this.texturePositionY = par3;
}
public PositionTextureVertex(Vec3 par1Vec3, float par2, float par3)
{
this.vector3D = par1Vec3;
this.texturePositionX = par2;
this.texturePositionY = par3;
}
}