package net.minecraft.entity;
import java.util.Iterator;
import java.util.List;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.util.Direction;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public abstract class EntityHanging extends Entity
{
private int tickCounter1;
public int hangingDirection;
public int xPosition;
public int yPosition;
public int zPosition;
public EntityHanging(World par1World)
{
super(par1World);
this.tickCounter1 = 0;
this.hangingDirection = 0;
this.yOffset = 0.0F;
this.setSize(0.5F, 0.5F);
}
public EntityHanging(World par1World, int par2, int par3, int par4, int par5)
{
this(par1World);
this.xPosition = par2;
this.yPosition = par3;
this.zPosition = par4;
}
protected void entityInit() {}
public void setDirection(int par1)
{
this.hangingDirection = par1;
this.prevRotationYaw = this.rotationYaw = (float)(par1 * 90);
float f = (float)this.func_82329_d();
float f1 = (float)this.func_82330_g();
float f2 = (float)this.func_82329_d();
if (par1 != 2 && par1 != 0)
{
f = 0.5F;
}
else
{
f2 = 0.5F;
this.rotationYaw = this.prevRotationYaw = (float)(Direction.rotateOpposite[par1] * 90);
}
f /= 32.0F;
f1 /= 32.0F;
f2 /= 32.0F;
float f3 = (float)this.xPosition + 0.5F;
float f4 = (float)this.yPosition + 0.5F;
float f5 = (float)this.zPosition + 0.5F;
float f6 = 0.5625F;
if (par1 == 2)
{
f5 -= f6;
}
if (par1 == 1)
{
f3 -= f6;
}
if (par1 == 0)
{
f5 += f6;
}
if (par1 == 3)
{
f3 += f6;
}
if (par1 == 2)
{
f3 -= this.func_70517_b(this.func_82329_d());
}
if (par1 == 1)
{
f5 += this.func_70517_b(this.func_82329_d());
}
if (par1 == 0)
{
f3 += this.func_70517_b(this.func_82329_d());
}
if (par1 == 3)
{
f5 -= this.func_70517_b(this.func_82329_d());
}
f4 += this.func_70517_b(this.func_82330_g());
this.setPosition((double)f3, (double)f4, (double)f5);
float f7 = -0.03125F;
this.boundingBox.setBounds((double)(f3 - f - f7), (double)(f4 - f1 - f7), (double)(f5 - f2 - f7), (double)(f3 + f + f7), (double)(f4 + f1 + f7), (double)(f5 + f2 + f7));
}
private float func_70517_b(int par1)
{
return par1 == 32 ? 0.5F : (par1 == 64 ? 0.5F : 0.0F);
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
if (this.tickCounter1++ == 100 && !this.worldObj.isRemote)
{
this.tickCounter1 = 0;
if (!this.isDead && !this.onValidSurface())
{
this.setDead();
this.dropItemStack();
}
}
}
/**
* checks to make sure painting can be placed there
*/
public boolean onValidSurface()
{
if (!this.worldObj.getCollidingBoundingBoxes(this, this.boundingBox).isEmpty())
{
return false;
}
else
{
int i = Math.max(1, this.func_82329_d() / 16);
int j = Math.max(1, this.func_82330_g() / 16);
int k = this.xPosition;
int l = this.yPosition;
int i1 = this.zPosition;
if (this.hangingDirection == 2)
{
k = MathHelper.floor_double(this.posX - (double)((float)this.func_82329_d() / 32.0F));
}
if (this.hangingDirection == 1)
{
i1 = MathHelper.floor_double(this.posZ - (double)((float)this.func_82329_d() / 32.0F));
}
if (this.hangingDirection == 0)
{
k = MathHelper.floor_double(this.posX - (double)((float)this.func_82329_d() / 32.0F));
}
if (this.hangingDirection == 3)
{
i1 = MathHelper.floor_double(this.posZ - (double)((float)this.func_82329_d() / 32.0F));
}
l = MathHelper.floor_double(this.posY - (double)((float)this.func_82330_g() / 32.0F));
for (int j1 = 0; j1 < i; ++j1)
{
for (int k1 = 0; k1 < j; ++k1)
{
Material material;
if (this.hangingDirection != 2 && this.hangingDirection != 0)
{
material = this.worldObj.getBlockMaterial(this.xPosition, l + k1, i1 + j1);
}
else
{
material = this.worldObj.getBlockMaterial(k + j1, l + k1, this.zPosition);
}
if (!material.isSolid())
{
return false;
}
}
}
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox);
Iterator iterator = list.iterator();
Entity entity;
do
{
if (!iterator.hasNext())
{
return true;
}
entity = (Entity)iterator.next();
}
while (!(entity instanceof EntityHanging));
return false;
}
}
/**
* Returns true if other Entities should be prevented from moving through this Entity.
*/
public boolean canBeCollidedWith()
{
return true;
}
public boolean func_85031_j(Entity par1Entity)
{
return par1Entity instanceof EntityPlayer ? this.attackEntityFrom(DamageSource.causePlayerDamage((EntityPlayer)par1Entity), 0) : false;
}
/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource par1DamageSource, int par2)
{
if (this.isEntityInvulnerable())
{
return false;
}
else
{
if (!this.isDead && !this.worldObj.isRemote)
{
this.setDead();
this.setBeenAttacked();
EntityPlayer entityplayer = null;
if (par1DamageSource.getEntity() instanceof EntityPlayer)
{
entityplayer = (EntityPlayer)par1DamageSource.getEntity();
}
if (entityplayer != null && entityplayer.capabilities.isCreativeMode)
{
return true;
}
this.dropItemStack();
}
return true;
}
}
/**
* Tries to moves the entity by the passed in displacement. Args: x, y, z
*/
public void moveEntity(double par1, double par3, double par5)
{
if (!this.worldObj.isRemote && !this.isDead && par1 * par1 + par3 * par3 + par5 * par5 > 0.0D)
{
this.setDead();
this.dropItemStack();
}
}
/**
* Adds to the current velocity of the entity. Args: x, y, z
*/
public void addVelocity(double par1, double par3, double par5)
{
if (!this.worldObj.isRemote && !this.isDead && par1 * par1 + par3 * par3 + par5 * par5 > 0.0D)
{
this.setDead();
this.dropItemStack();
}
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
{
par1NBTTagCompound.setByte("Direction", (byte)this.hangingDirection);
par1NBTTagCompound.setInteger("TileX", this.xPosition);
par1NBTTagCompound.setInteger("TileY", this.yPosition);
par1NBTTagCompound.setInteger("TileZ", this.zPosition);
switch (this.hangingDirection)
{
case 0:
par1NBTTagCompound.setByte("Dir", (byte)2);
break;
case 1:
par1NBTTagCompound.setByte("Dir", (byte)1);
break;
case 2:
par1NBTTagCompound.setByte("Dir", (byte)0);
break;
case 3:
par1NBTTagCompound.setByte("Dir", (byte)3);
}
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
{
if (par1NBTTagCompound.hasKey("Direction"))
{
this.hangingDirection = par1NBTTagCompound.getByte("Direction");
}
else
{
switch (par1NBTTagCompound.getByte("Dir"))
{
case 0:
this.hangingDirection = 2;
break;
case 1:
this.hangingDirection = 1;
break;
case 2:
this.hangingDirection = 0;
break;
case 3:
this.hangingDirection = 3;
}
}
this.xPosition = par1NBTTagCompound.getInteger("TileX");
this.yPosition = par1NBTTagCompound.getInteger("TileY");
this.zPosition = par1NBTTagCompound.getInteger("TileZ");
this.setDirection(this.hangingDirection);
}
public abstract int func_82329_d();
public abstract int func_82330_g();
/**
* Drop the item currently on this item frame.
*/
public abstract void dropItemStack();
}