package net.minecraft.item.crafting; import net.minecraft.block.Block; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; public class RecipesTools { private String[][] recipePatterns = new String[][] {{"XXX", " # ", " # "}, {"X", "#", "#"}, {"XX", "X#", " #"}, {"XX", " #", " #"}}; private Object[][] recipeItems; public RecipesTools() { this.recipeItems = new Object[][] {{Block.planks, Block.cobblestone, Item.ingotIron, Item.diamond, Item.ingotGold}, {Item.pickaxeWood, Item.pickaxeStone, Item.pickaxeIron, Item.pickaxeDiamond, Item.pickaxeGold}, {Item.shovelWood, Item.shovelStone, Item.shovelIron, Item.shovelDiamond, Item.shovelGold}, {Item.axeWood, Item.axeStone, Item.axeIron, Item.axeDiamond, Item.axeGold}, {Item.hoeWood, Item.hoeStone, Item.hoeIron, Item.hoeDiamond, Item.hoeGold}}; } /** * Adds the tool recipes to the CraftingManager. */ public void addRecipes(CraftingManager par1CraftingManager) { for (int i = 0; i < this.recipeItems[0].length; ++i) { Object object = this.recipeItems[0][i]; for (int j = 0; j < this.recipeItems.length - 1; ++j) { Item item = (Item)this.recipeItems[j + 1][i]; par1CraftingManager.addRecipe(new ItemStack(item), new Object[] {this.recipePatterns[j], '#', Item.stick, 'X', object}); } } par1CraftingManager.addRecipe(new ItemStack(Item.shears), new Object[] {" #", "# ", '#', Item.ingotIron}); } }