package net.minecraft.server.management;
import cpw.mods.fml.common.network.FMLNetworkHandler;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.io.File;
import java.net.SocketAddress;
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.Map.Entry;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityList;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemInWorldManager;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.INetworkManager;
import net.minecraft.network.NetServerHandler;
import net.minecraft.network.packet.Packet;
import net.minecraft.network.packet.Packet16BlockItemSwitch;
import net.minecraft.network.packet.Packet1Login;
import net.minecraft.network.packet.Packet201PlayerInfo;
import net.minecraft.network.packet.Packet202PlayerAbilities;
import net.minecraft.network.packet.Packet209SetPlayerTeam;
import net.minecraft.network.packet.Packet3Chat;
import net.minecraft.network.packet.Packet41EntityEffect;
import net.minecraft.network.packet.Packet43Experience;
import net.minecraft.network.packet.Packet4UpdateTime;
import net.minecraft.network.packet.Packet6SpawnPosition;
import net.minecraft.network.packet.Packet70GameEvent;
import net.minecraft.network.packet.Packet9Respawn;
import net.minecraft.potion.PotionEffect;
import net.minecraft.scoreboard.Score;
import net.minecraft.scoreboard.ScoreObjective;
import net.minecraft.scoreboard.ScorePlayerTeam;
import net.minecraft.scoreboard.Scoreboard;
import net.minecraft.scoreboard.ServerScoreboard;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.ChunkCoordinates;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.MathHelper;
import net.minecraft.world.EnumGameType;
import net.minecraft.world.Teleporter;
import net.minecraft.world.World;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.WorldServer;
import net.minecraft.world.demo.DemoWorldManager;
import net.minecraft.world.storage.IPlayerFileData;
import net.minecraftforge.common.DimensionManager;
public abstract class ServerConfigurationManager
{
private static final SimpleDateFormat dateFormat = new SimpleDateFormat("yyyy-MM-dd \'at\' HH:mm:ss z");
/** Reference to the MinecraftServer object. */
private final MinecraftServer mcServer;
/** A list of player entities that exist on this server. */
public final List playerEntityList = new ArrayList();
private final BanList bannedPlayers = new BanList(new File("banned-players.txt"));
private final BanList bannedIPs = new BanList(new File("banned-ips.txt"));
/** A set containing the OPs. */
private Set ops = new HashSet();
/** The Set of all whitelisted players. */
private Set whiteListedPlayers = new HashSet();
/** Reference to the PlayerNBTManager object. */
private IPlayerFileData playerNBTManagerObj;
/**
* Server setting to only allow OPs and whitelisted players to join the server.
*/
private boolean whiteListEnforced;
/** The maximum number of players that can be connected at a time. */
protected int maxPlayers;
protected int viewDistance;
private EnumGameType gameType;
/** True if all players are allowed to use commands (cheats). */
private boolean commandsAllowedForAll;
/**
* index into playerEntities of player to ping, updated every tick; currently hardcoded to max at 200 players
*/
private int playerPingIndex = 0;
public ServerConfigurationManager(MinecraftServer par1MinecraftServer)
{
this.mcServer = par1MinecraftServer;
this.bannedPlayers.setListActive(false);
this.bannedIPs.setListActive(false);
this.maxPlayers = 8;
}
public void initializeConnectionToPlayer(INetworkManager par1INetworkManager, EntityPlayerMP par2EntityPlayerMP)
{
NBTTagCompound nbttagcompound = this.readPlayerDataFromFile(par2EntityPlayerMP);
par2EntityPlayerMP.setWorld(this.mcServer.worldServerForDimension(par2EntityPlayerMP.dimension));
par2EntityPlayerMP.theItemInWorldManager.setWorld((WorldServer)par2EntityPlayerMP.worldObj);
String s = "local";
if (par1INetworkManager.getSocketAddress() != null)
{
s = par1INetworkManager.getSocketAddress().toString();
}
this.mcServer.getLogAgent().logInfo(par2EntityPlayerMP.username + "[" + s + "] logged in with entity id " + par2EntityPlayerMP.entityId + " at (" + par2EntityPlayerMP.posX + ", " + par2EntityPlayerMP.posY + ", " + par2EntityPlayerMP.posZ + ")");
WorldServer worldserver = this.mcServer.worldServerForDimension(par2EntityPlayerMP.dimension);
ChunkCoordinates chunkcoordinates = worldserver.getSpawnPoint();
this.func_72381_a(par2EntityPlayerMP, (EntityPlayerMP)null, worldserver);
NetServerHandler netserverhandler = new NetServerHandler(this.mcServer, par1INetworkManager, par2EntityPlayerMP);
netserverhandler.sendPacketToPlayer(new Packet1Login(par2EntityPlayerMP.entityId, worldserver.getWorldInfo().getTerrainType(), par2EntityPlayerMP.theItemInWorldManager.getGameType(), worldserver.getWorldInfo().isHardcoreModeEnabled(), worldserver.provider.dimensionId, worldserver.difficultySetting, worldserver.getHeight(), this.getMaxPlayers()));
netserverhandler.sendPacketToPlayer(new Packet6SpawnPosition(chunkcoordinates.posX, chunkcoordinates.posY, chunkcoordinates.posZ));
netserverhandler.sendPacketToPlayer(new Packet202PlayerAbilities(par2EntityPlayerMP.capabilities));
netserverhandler.sendPacketToPlayer(new Packet16BlockItemSwitch(par2EntityPlayerMP.inventory.currentItem));
this.func_96456_a((ServerScoreboard)worldserver.getScoreboard(), par2EntityPlayerMP);
this.updateTimeAndWeatherForPlayer(par2EntityPlayerMP, worldserver);
this.sendPacketToAllPlayers(new Packet3Chat(EnumChatFormatting.YELLOW + par2EntityPlayerMP.getTranslatedEntityName() + EnumChatFormatting.YELLOW + " joined the game."));
this.playerLoggedIn(par2EntityPlayerMP);
netserverhandler.setPlayerLocation(par2EntityPlayerMP.posX, par2EntityPlayerMP.posY, par2EntityPlayerMP.posZ, par2EntityPlayerMP.rotationYaw, par2EntityPlayerMP.rotationPitch);
this.mcServer.getNetworkThread().addPlayer(netserverhandler);
netserverhandler.sendPacketToPlayer(new Packet4UpdateTime(worldserver.getTotalWorldTime(), worldserver.getWorldTime()));
if (this.mcServer.getTexturePack().length() > 0)
{
par2EntityPlayerMP.requestTexturePackLoad(this.mcServer.getTexturePack(), this.mcServer.textureSize());
}
Iterator iterator = par2EntityPlayerMP.getActivePotionEffects().iterator();
while (iterator.hasNext())
{
PotionEffect potioneffect = (PotionEffect)iterator.next();
netserverhandler.sendPacketToPlayer(new Packet41EntityEffect(par2EntityPlayerMP.entityId, potioneffect));
}
par2EntityPlayerMP.addSelfToInternalCraftingInventory();
FMLNetworkHandler.handlePlayerLogin(par2EntityPlayerMP, netserverhandler, par1INetworkManager);
if (nbttagcompound != null && nbttagcompound.hasKey("Riding"))
{
Entity entity = EntityList.createEntityFromNBT(nbttagcompound.getCompoundTag("Riding"), worldserver);
if (entity != null)
{
entity.field_98038_p = true;
worldserver.spawnEntityInWorld(entity);
par2EntityPlayerMP.mountEntity(entity);
entity.field_98038_p = false;
}
}
}
protected void func_96456_a(ServerScoreboard par1ServerScoreboard, EntityPlayerMP par2EntityPlayerMP)
{
HashSet hashset = new HashSet();
Iterator iterator = par1ServerScoreboard.func_96525_g().iterator();
while (iterator.hasNext())
{
ScorePlayerTeam scoreplayerteam = (ScorePlayerTeam)iterator.next();
par2EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet209SetPlayerTeam(scoreplayerteam, 0));
}
for (int i = 0; i < 3; ++i)
{
ScoreObjective scoreobjective = par1ServerScoreboard.func_96539_a(i);
if (scoreobjective != null && !hashset.contains(scoreobjective))
{
List list = par1ServerScoreboard.func_96550_d(scoreobjective);
Iterator iterator1 = list.iterator();
while (iterator1.hasNext())
{
Packet packet = (Packet)iterator1.next();
par2EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(packet);
}
hashset.add(scoreobjective);
}
}
}
/**
* Sets the NBT manager to the one for the WorldServer given.
*/
public void setPlayerManager(WorldServer[] par1ArrayOfWorldServer)
{
this.playerNBTManagerObj = par1ArrayOfWorldServer[0].getSaveHandler().getSaveHandler();
}
public void func_72375_a(EntityPlayerMP par1EntityPlayerMP, WorldServer par2WorldServer)
{
WorldServer worldserver1 = par1EntityPlayerMP.getServerForPlayer();
if (par2WorldServer != null)
{
par2WorldServer.getPlayerManager().removePlayer(par1EntityPlayerMP);
}
worldserver1.getPlayerManager().addPlayer(par1EntityPlayerMP);
worldserver1.theChunkProviderServer.loadChunk((int)par1EntityPlayerMP.posX >> 4, (int)par1EntityPlayerMP.posZ >> 4);
}
public int getEntityViewDistance()
{
return PlayerManager.getFurthestViewableBlock(this.getViewDistance());
}
/**
* called during player login. reads the player information from disk.
*/
public NBTTagCompound readPlayerDataFromFile(EntityPlayerMP par1EntityPlayerMP)
{
NBTTagCompound nbttagcompound = this.mcServer.worldServers[0].getWorldInfo().getPlayerNBTTagCompound();
NBTTagCompound nbttagcompound1;
if (par1EntityPlayerMP.getCommandSenderName().equals(this.mcServer.getServerOwner()) && nbttagcompound != null)
{
par1EntityPlayerMP.readFromNBT(nbttagcompound);
nbttagcompound1 = nbttagcompound;
System.out.println("loading single player");
}
else
{
nbttagcompound1 = this.playerNBTManagerObj.readPlayerData(par1EntityPlayerMP);
}
return nbttagcompound1;
}
/**
* also stores the NBTTags if this is an intergratedPlayerList
*/
protected void writePlayerData(EntityPlayerMP par1EntityPlayerMP)
{
this.playerNBTManagerObj.writePlayerData(par1EntityPlayerMP);
}
/**
* Called when a player successfully logs in. Reads player data from disk and inserts the player into the world.
*/
public void playerLoggedIn(EntityPlayerMP par1EntityPlayerMP)
{
this.sendPacketToAllPlayers(new Packet201PlayerInfo(par1EntityPlayerMP.username, true, 1000));
this.playerEntityList.add(par1EntityPlayerMP);
WorldServer worldserver = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension);
worldserver.spawnEntityInWorld(par1EntityPlayerMP);
this.func_72375_a(par1EntityPlayerMP, (WorldServer)null);
for (int i = 0; i < this.playerEntityList.size(); ++i)
{
EntityPlayerMP entityplayermp1 = (EntityPlayerMP)this.playerEntityList.get(i);
par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet201PlayerInfo(entityplayermp1.username, true, entityplayermp1.ping));
}
}
/**
* using player's dimension, update their movement when in a vehicle (e.g. cart, boat)
*/
public void serverUpdateMountedMovingPlayer(EntityPlayerMP par1EntityPlayerMP)
{
par1EntityPlayerMP.getServerForPlayer().getPlayerManager().updateMountedMovingPlayer(par1EntityPlayerMP);
}
/**
* Called when a player disconnects from the game. Writes player data to disk and removes them from the world.
*/
public void playerLoggedOut(EntityPlayerMP par1EntityPlayerMP)
{
GameRegistry.onPlayerLogout(par1EntityPlayerMP);
this.writePlayerData(par1EntityPlayerMP);
WorldServer worldserver = par1EntityPlayerMP.getServerForPlayer();
if (par1EntityPlayerMP.ridingEntity != null)
{
worldserver.removeEntity(par1EntityPlayerMP.ridingEntity);
System.out.println("removing player mount");
}
worldserver.removeEntity(par1EntityPlayerMP);
worldserver.getPlayerManager().removePlayer(par1EntityPlayerMP);
this.playerEntityList.remove(par1EntityPlayerMP);
this.sendPacketToAllPlayers(new Packet201PlayerInfo(par1EntityPlayerMP.username, false, 9999));
}
/**
* checks ban-lists, then white-lists, then space for the server. Returns null on success, or an error message
*/
public String allowUserToConnect(SocketAddress par1SocketAddress, String par2Str)
{
if (this.bannedPlayers.isBanned(par2Str))
{
BanEntry banentry = (BanEntry)this.bannedPlayers.getBannedList().get(par2Str);
String s1 = "You are banned from this server!\nReason: " + banentry.getBanReason();
if (banentry.getBanEndDate() != null)
{
s1 = s1 + "\nYour ban will be removed on " + dateFormat.format(banentry.getBanEndDate());
}
return s1;
}
else if (!this.isAllowedToLogin(par2Str))
{
return "You are not white-listed on this server!";
}
else
{
String s2 = par1SocketAddress.toString();
s2 = s2.substring(s2.indexOf("/") + 1);
s2 = s2.substring(0, s2.indexOf(":"));
if (this.bannedIPs.isBanned(s2))
{
BanEntry banentry1 = (BanEntry)this.bannedIPs.getBannedList().get(s2);
String s3 = "Your IP address is banned from this server!\nReason: " + banentry1.getBanReason();
if (banentry1.getBanEndDate() != null)
{
s3 = s3 + "\nYour ban will be removed on " + dateFormat.format(banentry1.getBanEndDate());
}
return s3;
}
else
{
return this.playerEntityList.size() >= this.maxPlayers ? "The server is full!" : null;
}
}
}
/**
* also checks for multiple logins
*/
public EntityPlayerMP createPlayerForUser(String par1Str)
{
ArrayList arraylist = new ArrayList();
EntityPlayerMP entityplayermp;
for (int i = 0; i < this.playerEntityList.size(); ++i)
{
entityplayermp = (EntityPlayerMP)this.playerEntityList.get(i);
if (entityplayermp.username.equalsIgnoreCase(par1Str))
{
arraylist.add(entityplayermp);
}
}
Iterator iterator = arraylist.iterator();
while (iterator.hasNext())
{
entityplayermp = (EntityPlayerMP)iterator.next();
entityplayermp.playerNetServerHandler.kickPlayerFromServer("You logged in from another location");
}
Object object;
if (this.mcServer.isDemo())
{
object = new DemoWorldManager(this.mcServer.worldServerForDimension(0));
}
else
{
object = new ItemInWorldManager(this.mcServer.worldServerForDimension(0));
}
return new EntityPlayerMP(this.mcServer, this.mcServer.worldServerForDimension(0), par1Str, (ItemInWorldManager)object);
}
/**
* creates and returns a respawned player based on the provided PlayerEntity. Args are the PlayerEntityMP to
* respawn, an INT for the dimension to respawn into (usually 0), and a boolean value that is true if the player
* beat the game rather than dying
*/
public EntityPlayerMP respawnPlayer(EntityPlayerMP par1EntityPlayerMP, int par2, boolean par3)
{
World world = mcServer.worldServerForDimension(par2);
if (world == null)
{
par2 = 0;
}
else if (!world.provider.canRespawnHere())
{
par2 = world.provider.getRespawnDimension(par1EntityPlayerMP);
}
par1EntityPlayerMP.getServerForPlayer().getEntityTracker().removePlayerFromTrackers(par1EntityPlayerMP);
par1EntityPlayerMP.getServerForPlayer().getEntityTracker().removeEntityFromAllTrackingPlayers(par1EntityPlayerMP);
par1EntityPlayerMP.getServerForPlayer().getPlayerManager().removePlayer(par1EntityPlayerMP);
this.playerEntityList.remove(par1EntityPlayerMP);
this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension).removePlayerEntityDangerously(par1EntityPlayerMP);
ChunkCoordinates chunkcoordinates = par1EntityPlayerMP.getBedLocation();
boolean flag1 = par1EntityPlayerMP.isSpawnForced();
par1EntityPlayerMP.dimension = par2;
Object object;
if (this.mcServer.isDemo())
{
object = new DemoWorldManager(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension));
}
else
{
object = new ItemInWorldManager(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension));
}
EntityPlayerMP entityplayermp1 = new EntityPlayerMP(this.mcServer, this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension), par1EntityPlayerMP.username, (ItemInWorldManager)object);
entityplayermp1.playerNetServerHandler = par1EntityPlayerMP.playerNetServerHandler;
entityplayermp1.clonePlayer(par1EntityPlayerMP, par3);
entityplayermp1.dimension = par2;
entityplayermp1.entityId = par1EntityPlayerMP.entityId;
WorldServer worldserver = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension);
this.func_72381_a(entityplayermp1, par1EntityPlayerMP, worldserver);
ChunkCoordinates chunkcoordinates1;
if (chunkcoordinates != null)
{
chunkcoordinates1 = EntityPlayer.verifyRespawnCoordinates(this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension), chunkcoordinates, flag1);
if (chunkcoordinates1 != null)
{
entityplayermp1.setLocationAndAngles((double)((float)chunkcoordinates1.posX + 0.5F), (double)((float)chunkcoordinates1.posY + 0.1F), (double)((float)chunkcoordinates1.posZ + 0.5F), 0.0F, 0.0F);
entityplayermp1.setSpawnChunk(chunkcoordinates, flag1);
}
else
{
entityplayermp1.playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(0, 0));
}
}
worldserver.theChunkProviderServer.loadChunk((int)entityplayermp1.posX >> 4, (int)entityplayermp1.posZ >> 4);
while (!worldserver.getCollidingBoundingBoxes(entityplayermp1, entityplayermp1.boundingBox).isEmpty())
{
entityplayermp1.setPosition(entityplayermp1.posX, entityplayermp1.posY + 1.0D, entityplayermp1.posZ);
}
entityplayermp1.playerNetServerHandler.sendPacketToPlayer(new Packet9Respawn(entityplayermp1.dimension, (byte)entityplayermp1.worldObj.difficultySetting, entityplayermp1.worldObj.getWorldInfo().getTerrainType(), entityplayermp1.worldObj.getHeight(), entityplayermp1.theItemInWorldManager.getGameType()));
chunkcoordinates1 = worldserver.getSpawnPoint();
entityplayermp1.playerNetServerHandler.setPlayerLocation(entityplayermp1.posX, entityplayermp1.posY, entityplayermp1.posZ, entityplayermp1.rotationYaw, entityplayermp1.rotationPitch);
entityplayermp1.playerNetServerHandler.sendPacketToPlayer(new Packet6SpawnPosition(chunkcoordinates1.posX, chunkcoordinates1.posY, chunkcoordinates1.posZ));
entityplayermp1.playerNetServerHandler.sendPacketToPlayer(new Packet43Experience(entityplayermp1.experience, entityplayermp1.experienceTotal, entityplayermp1.experienceLevel));
this.updateTimeAndWeatherForPlayer(entityplayermp1, worldserver);
worldserver.getPlayerManager().addPlayer(entityplayermp1);
worldserver.spawnEntityInWorld(entityplayermp1);
this.playerEntityList.add(entityplayermp1);
entityplayermp1.addSelfToInternalCraftingInventory();
entityplayermp1.setEntityHealth(entityplayermp1.getHealth());
GameRegistry.onPlayerRespawn(entityplayermp1);
return entityplayermp1;
}
public void transferPlayerToDimension(EntityPlayerMP par1EntityPlayerMP, int par2)
{
transferPlayerToDimension(par1EntityPlayerMP, par2, mcServer.worldServerForDimension(par2).getDefaultTeleporter());
}
public void transferPlayerToDimension(EntityPlayerMP par1EntityPlayerMP, int par2, Teleporter teleporter)
{
int j = par1EntityPlayerMP.dimension;
WorldServer worldserver = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension);
par1EntityPlayerMP.dimension = par2;
WorldServer worldserver1 = this.mcServer.worldServerForDimension(par1EntityPlayerMP.dimension);
par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet9Respawn(par1EntityPlayerMP.dimension, (byte)par1EntityPlayerMP.worldObj.difficultySetting, worldserver1.getWorldInfo().getTerrainType(), worldserver1.getHeight(), par1EntityPlayerMP.theItemInWorldManager.getGameType()));
worldserver.removePlayerEntityDangerously(par1EntityPlayerMP);
par1EntityPlayerMP.isDead = false;
this.transferEntityToWorld(par1EntityPlayerMP, j, worldserver, worldserver1, teleporter);
this.func_72375_a(par1EntityPlayerMP, worldserver);
par1EntityPlayerMP.playerNetServerHandler.setPlayerLocation(par1EntityPlayerMP.posX, par1EntityPlayerMP.posY, par1EntityPlayerMP.posZ, par1EntityPlayerMP.rotationYaw, par1EntityPlayerMP.rotationPitch);
par1EntityPlayerMP.theItemInWorldManager.setWorld(worldserver1);
this.updateTimeAndWeatherForPlayer(par1EntityPlayerMP, worldserver1);
this.syncPlayerInventory(par1EntityPlayerMP);
Iterator iterator = par1EntityPlayerMP.getActivePotionEffects().iterator();
while (iterator.hasNext())
{
PotionEffect potioneffect = (PotionEffect)iterator.next();
par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet41EntityEffect(par1EntityPlayerMP.entityId, potioneffect));
}
GameRegistry.onPlayerChangedDimension(par1EntityPlayerMP);
}
/**
* Transfers an entity from a world to another world.
*/
public void transferEntityToWorld(Entity par1Entity, int par2, WorldServer par3WorldServer, WorldServer par4WorldServer)
{
transferEntityToWorld(par1Entity, par2, par3WorldServer, par4WorldServer, par4WorldServer.getDefaultTeleporter());
}
public void transferEntityToWorld(Entity par1Entity, int par2, WorldServer par3WorldServer, WorldServer par4WorldServer, Teleporter teleporter)
{
WorldProvider pOld = par3WorldServer.provider;
WorldProvider pNew = par4WorldServer.provider;
double moveFactor = pOld.getMovementFactor() / pNew.getMovementFactor();
double d0 = par1Entity.posX * moveFactor;
double d1 = par1Entity.posZ * moveFactor;
double d3 = par1Entity.posX;
double d4 = par1Entity.posY;
double d5 = par1Entity.posZ;
float f = par1Entity.rotationYaw;
par3WorldServer.theProfiler.startSection("moving");
if (par1Entity.dimension == 1)
{
ChunkCoordinates chunkcoordinates;
if (par2 == 1)
{
chunkcoordinates = par4WorldServer.getSpawnPoint();
}
else
{
chunkcoordinates = par4WorldServer.getEntrancePortalLocation();
}
d0 = (double)chunkcoordinates.posX;
par1Entity.posY = (double)chunkcoordinates.posY;
d1 = (double)chunkcoordinates.posZ;
par1Entity.setLocationAndAngles(d0, par1Entity.posY, d1, 90.0F, 0.0F);
if (par1Entity.isEntityAlive())
{
par3WorldServer.updateEntityWithOptionalForce(par1Entity, false);
}
}
par3WorldServer.theProfiler.endSection();
if (par2 != 1)
{
par3WorldServer.theProfiler.startSection("placing");
d0 = (double)MathHelper.clamp_int((int)d0, -29999872, 29999872);
d1 = (double)MathHelper.clamp_int((int)d1, -29999872, 29999872);
if (par1Entity.isEntityAlive())
{
par4WorldServer.spawnEntityInWorld(par1Entity);
par1Entity.setLocationAndAngles(d0, par1Entity.posY, d1, par1Entity.rotationYaw, par1Entity.rotationPitch);
par4WorldServer.updateEntityWithOptionalForce(par1Entity, false);
teleporter.placeInPortal(par1Entity, d3, d4, d5, f);
}
par3WorldServer.theProfiler.endSection();
}
par1Entity.setWorld(par4WorldServer);
}
/**
* sends 1 player per tick, but only sends a player once every 600 ticks
*/
public void sendPlayerInfoToAllPlayers()
{
if (++this.playerPingIndex > 600)
{
this.playerPingIndex = 0;
}
if (this.playerPingIndex < this.playerEntityList.size())
{
EntityPlayerMP entityplayermp = (EntityPlayerMP)this.playerEntityList.get(this.playerPingIndex);
this.sendPacketToAllPlayers(new Packet201PlayerInfo(entityplayermp.username, true, entityplayermp.ping));
}
}
/**
* sends a packet to all players
*/
public void sendPacketToAllPlayers(Packet par1Packet)
{
for (int i = 0; i < this.playerEntityList.size(); ++i)
{
((EntityPlayerMP)this.playerEntityList.get(i)).playerNetServerHandler.sendPacketToPlayer(par1Packet);
}
}
/**
* Sends a packet to all players in the specified Dimension
*/
public void sendPacketToAllPlayersInDimension(Packet par1Packet, int par2)
{
for (int j = 0; j < this.playerEntityList.size(); ++j)
{
EntityPlayerMP entityplayermp = (EntityPlayerMP)this.playerEntityList.get(j);
if (entityplayermp.dimension == par2)
{
entityplayermp.playerNetServerHandler.sendPacketToPlayer(par1Packet);
}
}
}
/**
* returns a string containing a comma-seperated list of player names
*/
public String getPlayerListAsString()
{
String s = "";
for (int i = 0; i < this.playerEntityList.size(); ++i)
{
if (i > 0)
{
s = s + ", ";
}
s = s + ((EntityPlayerMP)this.playerEntityList.get(i)).username;
}
return s;
}
/**
* Returns an array of the usernames of all the connected players.
*/
public String[] getAllUsernames()
{
String[] astring = new String[this.playerEntityList.size()];
for (int i = 0; i < this.playerEntityList.size(); ++i)
{
astring[i] = ((EntityPlayerMP)this.playerEntityList.get(i)).username;
}
return astring;
}
public BanList getBannedPlayers()
{
return this.bannedPlayers;
}
public BanList getBannedIPs()
{
return this.bannedIPs;
}
/**
* This adds a username to the ops list, then saves the op list
*/
public void addOp(String par1Str)
{
this.ops.add(par1Str.toLowerCase());
}
/**
* This removes a username from the ops list, then saves the op list
*/
public void removeOp(String par1Str)
{
this.ops.remove(par1Str.toLowerCase());
}
/**
* Determine if the player is allowed to connect based on current server settings.
*/
public boolean isAllowedToLogin(String par1Str)
{
par1Str = par1Str.trim().toLowerCase();
return !this.whiteListEnforced || this.ops.contains(par1Str) || this.whiteListedPlayers.contains(par1Str);
}
/**
* Returns true if the specific player is allowed to use commands.
*/
public boolean areCommandsAllowed(String par1Str)
{
return this.ops.contains(par1Str.trim().toLowerCase()) || this.mcServer.isSinglePlayer() && this.mcServer.worldServers[0].getWorldInfo().areCommandsAllowed() && this.mcServer.getServerOwner().equalsIgnoreCase(par1Str) || this.commandsAllowedForAll;
}
public EntityPlayerMP getPlayerForUsername(String par1Str)
{
Iterator iterator = this.playerEntityList.iterator();
EntityPlayerMP entityplayermp;
do
{
if (!iterator.hasNext())
{
return null;
}
entityplayermp = (EntityPlayerMP)iterator.next();
}
while (!entityplayermp.username.equalsIgnoreCase(par1Str));
return entityplayermp;
}
/**
* Find all players in a specified range and narrowing down by other parameters
*/
public List findPlayers(ChunkCoordinates par1ChunkCoordinates, int par2, int par3, int par4, int par5, int par6, int par7, Map par8Map, String par9Str, String par10Str)
{
if (this.playerEntityList.isEmpty())
{
return null;
}
else
{
Object object = new ArrayList();
boolean flag = par4 < 0;
int k1 = par2 * par2;
int l1 = par3 * par3;
par4 = MathHelper.abs_int(par4);
for (int i2 = 0; i2 < this.playerEntityList.size(); ++i2)
{
EntityPlayerMP entityplayermp = (EntityPlayerMP)this.playerEntityList.get(i2);
boolean flag1;
if (par9Str != null)
{
flag1 = par9Str.startsWith("!");
if (flag1)
{
par9Str = par9Str.substring(1);
}
if (flag1 == par9Str.equalsIgnoreCase(entityplayermp.getEntityName()))
{
continue;
}
}
if (par10Str != null)
{
flag1 = par10Str.startsWith("!");
if (flag1)
{
par10Str = par10Str.substring(1);
}
ScorePlayerTeam scoreplayerteam = entityplayermp.getTeam();
String s2 = scoreplayerteam == null ? "" : scoreplayerteam.func_96661_b();
if (flag1 == par10Str.equalsIgnoreCase(s2))
{
continue;
}
}
if (par1ChunkCoordinates != null && (par2 > 0 || par3 > 0))
{
float f = par1ChunkCoordinates.getDistanceSquaredToChunkCoordinates(entityplayermp.getPlayerCoordinates());
if (par2 > 0 && f < (float)k1 || par3 > 0 && f > (float)l1)
{
continue;
}
}
if (this.func_96457_a(entityplayermp, par8Map) && (par5 == EnumGameType.NOT_SET.getID() || par5 == entityplayermp.theItemInWorldManager.getGameType().getID()) && (par6 <= 0 || entityplayermp.experienceLevel >= par6) && entityplayermp.experienceLevel <= par7)
{
((List)object).add(entityplayermp);
}
}
if (par1ChunkCoordinates != null)
{
Collections.sort((List)object, new PlayerPositionComparator(par1ChunkCoordinates));
}
if (flag)
{
Collections.reverse((List)object);
}
if (par4 > 0)
{
object = ((List)object).subList(0, Math.min(par4, ((List)object).size()));
}
return (List)object;
}
}
private boolean func_96457_a(EntityPlayer par1EntityPlayer, Map par2Map)
{
if (par2Map != null && par2Map.size() != 0)
{
Iterator iterator = par2Map.entrySet().iterator();
Entry entry;
boolean flag;
int i;
do
{
if (!iterator.hasNext())
{
return true;
}
entry = (Entry)iterator.next();
String s = (String)entry.getKey();
flag = false;
if (s.endsWith("_min") && s.length() > 4)
{
flag = true;
s = s.substring(0, s.length() - 4);
}
Scoreboard scoreboard = par1EntityPlayer.getWorldScoreboard();
ScoreObjective scoreobjective = scoreboard.getObjective(s);
if (scoreobjective == null)
{
return false;
}
Score score = par1EntityPlayer.getWorldScoreboard().func_96529_a(par1EntityPlayer.getEntityName(), scoreobjective);
i = score.func_96652_c();
if (i < ((Integer)entry.getValue()).intValue() && flag)
{
return false;
}
}
while (i <= ((Integer)entry.getValue()).intValue() || flag);
return false;
}
else
{
return true;
}
}
/**
* params: x,y,z,d,dimension. The packet is sent to all players within d distance of x,y,z (d^2<x^2+y^2+z^2)
*/
public void sendToAllNear(double par1, double par3, double par5, double par7, int par9, Packet par10Packet)
{
this.sendToAllNearExcept((EntityPlayer)null, par1, par3, par5, par7, par9, par10Packet);
}
/**
* params: srcPlayer,x,y,z,d,dimension. The packet is not sent to the srcPlayer, but all other players where
* dx*dx+dy*dy+dz*dz<d*d
*/
public void sendToAllNearExcept(EntityPlayer par1EntityPlayer, double par2, double par4, double par6, double par8, int par10, Packet par11Packet)
{
for (int j = 0; j < this.playerEntityList.size(); ++j)
{
EntityPlayerMP entityplayermp = (EntityPlayerMP)this.playerEntityList.get(j);
if (entityplayermp != par1EntityPlayer && entityplayermp.dimension == par10)
{
double d4 = par2 - entityplayermp.posX;
double d5 = par4 - entityplayermp.posY;
double d6 = par6 - entityplayermp.posZ;
if (d4 * d4 + d5 * d5 + d6 * d6 < par8 * par8)
{
entityplayermp.playerNetServerHandler.sendPacketToPlayer(par11Packet);
}
}
}
}
/**
* Saves all of the players' current states.
*/
public void saveAllPlayerData()
{
for (int i = 0; i < this.playerEntityList.size(); ++i)
{
this.writePlayerData((EntityPlayerMP)this.playerEntityList.get(i));
}
}
/**
* Add the specified player to the white list.
*/
public void addToWhiteList(String par1Str)
{
this.whiteListedPlayers.add(par1Str);
}
/**
* Remove the specified player from the whitelist.
*/
public void removeFromWhitelist(String par1Str)
{
this.whiteListedPlayers.remove(par1Str);
}
/**
* Returns the whitelisted players.
*/
public Set getWhiteListedPlayers()
{
return this.whiteListedPlayers;
}
public Set getOps()
{
return this.ops;
}
/**
* Either does nothing, or calls readWhiteList.
*/
public void loadWhiteList() {}
/**
* Updates the time and weather for the given player to those of the given world
*/
public void updateTimeAndWeatherForPlayer(EntityPlayerMP par1EntityPlayerMP, WorldServer par2WorldServer)
{
par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet4UpdateTime(par2WorldServer.getTotalWorldTime(), par2WorldServer.getWorldTime()));
if (par2WorldServer.isRaining())
{
par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(1, 0));
}
}
/**
* sends the players inventory to himself
*/
public void syncPlayerInventory(EntityPlayerMP par1EntityPlayerMP)
{
par1EntityPlayerMP.sendContainerToPlayer(par1EntityPlayerMP.inventoryContainer);
par1EntityPlayerMP.setPlayerHealthUpdated();
par1EntityPlayerMP.playerNetServerHandler.sendPacketToPlayer(new Packet16BlockItemSwitch(par1EntityPlayerMP.inventory.currentItem));
}
/**
* Returns the number of players currently on the server.
*/
public int getCurrentPlayerCount()
{
return this.playerEntityList.size();
}
/**
* Returns the maximum number of players allowed on the server.
*/
public int getMaxPlayers()
{
return this.maxPlayers;
}
/**
* Returns an array of usernames for which player.dat exists for.
*/
public String[] getAvailablePlayerDat()
{
return this.mcServer.worldServers[0].getSaveHandler().getSaveHandler().getAvailablePlayerDat();
}
public boolean isWhiteListEnabled()
{
return this.whiteListEnforced;
}
public void setWhiteListEnabled(boolean par1)
{
this.whiteListEnforced = par1;
}
public List getPlayerList(String par1Str)
{
ArrayList arraylist = new ArrayList();
Iterator iterator = this.playerEntityList.iterator();
while (iterator.hasNext())
{
EntityPlayerMP entityplayermp = (EntityPlayerMP)iterator.next();
if (entityplayermp.getPlayerIP().equals(par1Str))
{
arraylist.add(entityplayermp);
}
}
return arraylist;
}
/**
* Gets the View Distance.
*/
public int getViewDistance()
{
return this.viewDistance;
}
public MinecraftServer getServerInstance()
{
return this.mcServer;
}
/**
* On integrated servers, returns the host's player data to be written to level.dat.
*/
public NBTTagCompound getHostPlayerData()
{
return null;
}
@SideOnly(Side.CLIENT)
public void setGameType(EnumGameType par1EnumGameType)
{
this.gameType = par1EnumGameType;
}
private void func_72381_a(EntityPlayerMP par1EntityPlayerMP, EntityPlayerMP par2EntityPlayerMP, World par3World)
{
if (par2EntityPlayerMP != null)
{
par1EntityPlayerMP.theItemInWorldManager.setGameType(par2EntityPlayerMP.theItemInWorldManager.getGameType());
}
else if (this.gameType != null)
{
par1EntityPlayerMP.theItemInWorldManager.setGameType(this.gameType);
}
par1EntityPlayerMP.theItemInWorldManager.initializeGameType(par3World.getWorldInfo().getGameType());
}
@SideOnly(Side.CLIENT)
/**
* Sets whether all players are allowed to use commands (cheats) on the server.
*/
public void setCommandsAllowedForAll(boolean par1)
{
this.commandsAllowedForAll = par1;
}
/**
* Kicks everyone with "Server closed" as reason.
*/
public void removeAllPlayers()
{
while (!this.playerEntityList.isEmpty())
{
((EntityPlayerMP)this.playerEntityList.get(0)).playerNetServerHandler.kickPlayerFromServer("Server closed");
}
}
/**
* Sends the given string to every player as chat message.
*/
public void sendChatMsg(String par1Str)
{
this.mcServer.logInfo(par1Str);
this.sendPacketToAllPlayers(new Packet3Chat(par1Str));
}
}