package net.minecraft.entity.item;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.audio.SoundManager;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.server.gui.IUpdatePlayerListBox;
import net.minecraft.util.MathHelper;
@SideOnly(Side.CLIENT)
public class SoundUpdaterMinecart implements IUpdatePlayerListBox
{
private final SoundManager theSoundManager;
/** Minecart which sound is being updated. */
private final EntityMinecart theMinecart;
/** The player that is getting the minecart sound updates. */
private final EntityPlayerSP thePlayer;
private boolean playerSPRidingMinecart = false;
private boolean minecartIsDead = false;
private boolean minecartIsMoving = false;
private boolean silent = false;
private float minecartSoundPitch = 0.0F;
private float minecartMoveSoundVolume = 0.0F;
private float minecartRideSoundVolume = 0.0F;
private double minecartSpeed = 0.0D;
public SoundUpdaterMinecart(SoundManager par1SoundManager, EntityMinecart par2EntityMinecart, EntityPlayerSP par3EntityPlayerSP)
{
this.theSoundManager = par1SoundManager;
this.theMinecart = par2EntityMinecart;
this.thePlayer = par3EntityPlayerSP;
}
/**
* Updates the JList with a new model.
*/
public void update()
{
boolean flag = false;
boolean flag1 = this.playerSPRidingMinecart;
boolean flag2 = this.minecartIsDead;
boolean flag3 = this.minecartIsMoving;
float f = this.minecartMoveSoundVolume;
float f1 = this.minecartSoundPitch;
float f2 = this.minecartRideSoundVolume;
double d0 = this.minecartSpeed;
this.playerSPRidingMinecart = this.thePlayer != null && this.theMinecart.riddenByEntity == this.thePlayer;
this.minecartIsDead = this.theMinecart.isDead;
this.minecartSpeed = (double)MathHelper.sqrt_double(this.theMinecart.motionX * this.theMinecart.motionX + this.theMinecart.motionZ * this.theMinecart.motionZ);
this.minecartIsMoving = this.minecartSpeed >= 0.01D;
if (flag1 && !this.playerSPRidingMinecart)
{
this.theSoundManager.stopEntitySound(this.thePlayer);
}
if (this.minecartIsDead || !this.silent && this.minecartMoveSoundVolume == 0.0F && this.minecartRideSoundVolume == 0.0F)
{
if (!flag2)
{
this.theSoundManager.stopEntitySound(this.theMinecart);
if (flag1 || this.playerSPRidingMinecart)
{
this.theSoundManager.stopEntitySound(this.thePlayer);
}
}
this.silent = true;
if (this.minecartIsDead)
{
return;
}
}
if (!this.theSoundManager.isEntitySoundPlaying(this.theMinecart) && this.minecartMoveSoundVolume > 0.0F)
{
this.theSoundManager.playEntitySound("minecart.base", this.theMinecart, this.minecartMoveSoundVolume, this.minecartSoundPitch, false);
this.silent = false;
flag = true;
}
if (this.playerSPRidingMinecart && !this.theSoundManager.isEntitySoundPlaying(this.thePlayer) && this.minecartRideSoundVolume > 0.0F)
{
this.theSoundManager.playEntitySound("minecart.inside", this.thePlayer, this.minecartRideSoundVolume, 1.0F, true);
this.silent = false;
flag = true;
}
if (this.minecartIsMoving)
{
if (this.minecartSoundPitch < 1.0F)
{
this.minecartSoundPitch += 0.0025F;
}
if (this.minecartSoundPitch > 1.0F)
{
this.minecartSoundPitch = 1.0F;
}
float f3 = MathHelper.clamp_float((float)this.minecartSpeed, 0.0F, 4.0F) / 4.0F;
this.minecartRideSoundVolume = 0.0F + f3 * 0.75F;
f3 = MathHelper.clamp_float(f3 * 2.0F, 0.0F, 1.0F);
this.minecartMoveSoundVolume = 0.0F + f3 * 0.7F;
}
else if (flag3)
{
this.minecartMoveSoundVolume = 0.0F;
this.minecartSoundPitch = 0.0F;
this.minecartRideSoundVolume = 0.0F;
}
if (!this.silent)
{
if (this.minecartSoundPitch != f1)
{
this.theSoundManager.setEntitySoundPitch(this.theMinecart, this.minecartSoundPitch);
}
if (this.minecartMoveSoundVolume != f)
{
this.theSoundManager.setEntitySoundVolume(this.theMinecart, this.minecartMoveSoundVolume);
}
if (this.minecartRideSoundVolume != f2)
{
this.theSoundManager.setEntitySoundVolume(this.thePlayer, this.minecartRideSoundVolume);
}
}
if (!flag && (this.minecartMoveSoundVolume > 0.0F || this.minecartRideSoundVolume > 0.0F))
{
this.theSoundManager.updateSoundLocation(this.theMinecart);
if (this.playerSPRidingMinecart)
{
this.theSoundManager.updateSoundLocation(this.thePlayer, this.theMinecart);
}
}
else
{
if (this.theSoundManager.isEntitySoundPlaying(this.theMinecart))
{
this.theSoundManager.stopEntitySound(this.theMinecart);
}
if (this.playerSPRidingMinecart && this.theSoundManager.isEntitySoundPlaying(this.thePlayer))
{
this.theSoundManager.stopEntitySound(this.thePlayer);
}
}
}
}