package net.minecraft.entity.monster;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EnumCreatureAttribute;
import net.minecraft.item.Item;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class EntitySpider extends EntityMob
{
public EntitySpider(World par1World)
{
super(par1World);
this.texture = "/mob/spider.png";
this.setSize(1.4F, 0.9F);
this.moveSpeed = 0.8F;
}
protected void entityInit()
{
super.entityInit();
this.dataWatcher.addObject(16, new Byte((byte)0));
}
/**
* Called to update the entity's position/logic.
*/
public void onUpdate()
{
super.onUpdate();
if (!this.worldObj.isRemote)
{
this.setBesideClimbableBlock(this.isCollidedHorizontally);
}
}
public int getMaxHealth()
{
return 16;
}
/**
* Returns the Y offset from the entity's position for any entity riding this one.
*/
public double getMountedYOffset()
{
return (double)this.height * 0.75D - 0.5D;
}
/**
* Finds the closest player within 16 blocks to attack, or null if this Entity isn't interested in attacking
* (Animals, Spiders at day, peaceful PigZombies).
*/
protected Entity findPlayerToAttack()
{
float f = this.getBrightness(1.0F);
if (f < 0.5F)
{
double d0 = 16.0D;
return this.worldObj.getClosestVulnerablePlayerToEntity(this, d0);
}
else
{
return null;
}
}
/**
* Returns the sound this mob makes while it's alive.
*/
protected String getLivingSound()
{
return "mob.spider.say";
}
/**
* Returns the sound this mob makes when it is hurt.
*/
protected String getHurtSound()
{
return "mob.spider.say";
}
/**
* Returns the sound this mob makes on death.
*/
protected String getDeathSound()
{
return "mob.spider.death";
}
/**
* Plays step sound at given x, y, z for the entity
*/
protected void playStepSound(int par1, int par2, int par3, int par4)
{
this.playSound("mob.spider.step", 0.15F, 1.0F);
}
/**
* Basic mob attack. Default to touch of death in EntityCreature. Overridden by each mob to define their attack.
*/
protected void attackEntity(Entity par1Entity, float par2)
{
float f1 = this.getBrightness(1.0F);
if (f1 > 0.5F && this.rand.nextInt(100) == 0)
{
this.entityToAttack = null;
}
else
{
if (par2 > 2.0F && par2 < 6.0F && this.rand.nextInt(10) == 0)
{
if (this.onGround)
{
double d0 = par1Entity.posX - this.posX;
double d1 = par1Entity.posZ - this.posZ;
float f2 = MathHelper.sqrt_double(d0 * d0 + d1 * d1);
this.motionX = d0 / (double)f2 * 0.5D * 0.800000011920929D + this.motionX * 0.20000000298023224D;
this.motionZ = d1 / (double)f2 * 0.5D * 0.800000011920929D + this.motionZ * 0.20000000298023224D;
this.motionY = 0.4000000059604645D;
}
}
else
{
super.attackEntity(par1Entity, par2);
}
}
}
/**
* Returns the item ID for the item the mob drops on death.
*/
protected int getDropItemId()
{
return Item.silk.itemID;
}
/**
* Drop 0-2 items of this living's type. @param par1 - Whether this entity has recently been hit by a player. @param
* par2 - Level of Looting used to kill this mob.
*/
protected void dropFewItems(boolean par1, int par2)
{
super.dropFewItems(par1, par2);
if (par1 && (this.rand.nextInt(3) == 0 || this.rand.nextInt(1 + par2) > 0))
{
this.dropItem(Item.spiderEye.itemID, 1);
}
}
/**
* returns true if this entity is by a ladder, false otherwise
*/
public boolean isOnLadder()
{
return this.isBesideClimbableBlock();
}
/**
* Sets the Entity inside a web block.
*/
public void setInWeb() {}
@SideOnly(Side.CLIENT)
/**
* How large the spider should be scaled.
*/
public float spiderScaleAmount()
{
return 1.0F;
}
/**
* Get this Entity's EnumCreatureAttribute
*/
public EnumCreatureAttribute getCreatureAttribute()
{
return EnumCreatureAttribute.ARTHROPOD;
}
public boolean isPotionApplicable(PotionEffect par1PotionEffect)
{
return par1PotionEffect.getPotionID() == Potion.poison.id ? false : super.isPotionApplicable(par1PotionEffect);
}
/**
* Returns true if the WatchableObject (Byte) is 0x01 otherwise returns false. The WatchableObject is updated using
* setBesideClimableBlock.
*/
public boolean isBesideClimbableBlock()
{
return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0;
}
/**
* Updates the WatchableObject (Byte) created in entityInit(), setting it to 0x01 if par1 is true or 0x00 if it is
* false.
*/
public void setBesideClimbableBlock(boolean par1)
{
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
if (par1)
{
b0 = (byte)(b0 | 1);
}
else
{
b0 &= -2;
}
this.dataWatcher.updateObject(16, Byte.valueOf(b0));
}
/**
* Initialize this creature.
*/
public void initCreature()
{
if (this.worldObj.rand.nextInt(100) == 0)
{
EntitySkeleton entityskeleton = new EntitySkeleton(this.worldObj);
entityskeleton.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, 0.0F);
entityskeleton.initCreature();
this.worldObj.spawnEntityInWorld(entityskeleton);
entityskeleton.mountEntity(this);
}
}
}