package net.minecraftforge.event.world; import net.minecraft.world.World; import net.minecraftforge.event.Event; public class WorldEvent extends Event { public final World world; public WorldEvent(World world) { this.world = world; } public static class Load extends WorldEvent { public Load(World world) { super(world); } } public static class Unload extends WorldEvent { public Unload(World world) { super(world); } } public static class Save extends WorldEvent { public Save(World world) { super(world); } } }