package net.minecraftforge.event.world;
import net.minecraft.world.World;
import net.minecraftforge.event.Event;
public class WorldEvent extends Event
{
public final World world;
public WorldEvent(World world)
{
this.world = world;
}
public static class Load extends WorldEvent
{
public Load(World world) { super(world); }
}
public static class Unload extends WorldEvent
{
public Unload(World world) { super(world); }
}
public static class Save extends WorldEvent
{
public Save(World world) { super(world); }
}
}