package net.minecraft.entity.ai;
import net.minecraft.entity.passive.EntityTameable;
public class EntityAITargetNonTamed extends EntityAINearestAttackableTarget
{
private EntityTameable theTameable;
public EntityAITargetNonTamed(EntityTameable par1EntityTameable, Class par2Class, float par3, int par4, boolean par5)
{
super(par1EntityTameable, par2Class, par3, par4, par5);
this.theTameable = par1EntityTameable;
}
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
return this.theTameable.isTamed() ? false : super.shouldExecute();
}
}