package net.minecraft.entity.ai; import net.minecraft.entity.passive.EntityTameable; public class EntityAITargetNonTamed extends EntityAINearestAttackableTarget { private EntityTameable theTameable; public EntityAITargetNonTamed(EntityTameable par1EntityTameable, Class par2Class, float par3, int par4, boolean par5) { super(par1EntityTameable, par2Class, par3, par4, par5); this.theTameable = par1EntityTameable; } /** * Returns whether the EntityAIBase should begin execution. */ public boolean shouldExecute() { return this.theTameable.isTamed() ? false : super.shouldExecute(); } }