package net.minecraft.client.particle; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.world.World; @SideOnly(Side.CLIENT) public class EntityEnchantmentTableParticleFX extends EntityFX { private float field_70565_a; private double field_70568_aq; private double field_70567_ar; private double field_70566_as; public EntityEnchantmentTableParticleFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12) { super(par1World, par2, par4, par6, par8, par10, par12); this.motionX = par8; this.motionY = par10; this.motionZ = par12; this.field_70568_aq = this.posX = par2; this.field_70567_ar = this.posY = par4; this.field_70566_as = this.posZ = par6; float var14 = this.rand.nextFloat() * 0.6F + 0.4F; this.field_70565_a = this.particleScale = this.rand.nextFloat() * 0.5F + 0.2F; this.particleRed = this.particleGreen = this.particleBlue = 1.0F * var14; this.particleGreen *= 0.9F; this.particleRed *= 0.9F; this.particleMaxAge = (int)(Math.random() * 10.0D) + 30; this.noClip = true; this.setParticleTextureIndex((int)(Math.random() * 26.0D + 1.0D + 224.0D)); } public int getBrightnessForRender(float par1) { int var2 = super.getBrightnessForRender(par1); float var3 = (float)this.particleAge / (float)this.particleMaxAge; var3 *= var3; var3 *= var3; int var4 = var2 & 255; int var5 = var2 >> 16 & 255; var5 += (int)(var3 * 15.0F * 16.0F); if (var5 > 240) { var5 = 240; } return var4 | var5 << 16; } /** * Gets how bright this entity is. */ public float getBrightness(float par1) { float var2 = super.getBrightness(par1); float var3 = (float)this.particleAge / (float)this.particleMaxAge; var3 *= var3; var3 *= var3; return var2 * (1.0F - var3) + var3; } /** * Called to update the entity's position/logic. */ public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; float var1 = (float)this.particleAge / (float)this.particleMaxAge; var1 = 1.0F - var1; float var2 = 1.0F - var1; var2 *= var2; var2 *= var2; this.posX = this.field_70568_aq + this.motionX * (double)var1; this.posY = this.field_70567_ar + this.motionY * (double)var1 - (double)(var2 * 1.2F); this.posZ = this.field_70566_as + this.motionZ * (double)var1; if (this.particleAge++ >= this.particleMaxAge) { this.setDead(); } } }