package net.minecraft.client.particle; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.material.Material; import net.minecraft.util.MathHelper; import net.minecraft.world.World; @SideOnly(Side.CLIENT) public class EntityBubbleFX extends EntityFX { public EntityBubbleFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12) { super(par1World, par2, par4, par6, par8, par10, par12); this.particleRed = 1.0F; this.particleGreen = 1.0F; this.particleBlue = 1.0F; this.setParticleTextureIndex(32); this.setSize(0.02F, 0.02F); this.particleScale *= this.rand.nextFloat() * 0.6F + 0.2F; this.motionX = par8 * 0.20000000298023224D + (double)((float)(Math.random() * 2.0D - 1.0D) * 0.02F); this.motionY = par10 * 0.20000000298023224D + (double)((float)(Math.random() * 2.0D - 1.0D) * 0.02F); this.motionZ = par12 * 0.20000000298023224D + (double)((float)(Math.random() * 2.0D - 1.0D) * 0.02F); this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D)); } /** * Called to update the entity's position/logic. */ public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; this.motionY += 0.002D; this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionX *= 0.8500000238418579D; this.motionY *= 0.8500000238418579D; this.motionZ *= 0.8500000238418579D; if (this.worldObj.getBlockMaterial(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ)) != Material.water) { this.setDead(); } if (this.particleMaxAge-- <= 0) { this.setDead(); } } }