package net.minecraft.client.gui;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.List;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ContainerRepair;
import net.minecraft.inventory.ICrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.network.packet.Packet250CustomPayload;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class GuiRepair extends GuiContainer implements ICrafting
{
private ContainerRepair repairContainer;
private GuiTextField itemNameField;
private InventoryPlayer field_82325_q;
public GuiRepair(InventoryPlayer par1, World par2World, int par3, int par4, int par5)
{
super(new ContainerRepair(par1, par2World, par3, par4, par5, Minecraft.getMinecraft().thePlayer));
this.field_82325_q = par1;
this.repairContainer = (ContainerRepair)this.inventorySlots;
}
/**
* Adds the buttons (and other controls) to the screen in question.
*/
public void initGui()
{
super.initGui();
Keyboard.enableRepeatEvents(true);
int var1 = (this.width - this.xSize) / 2;
int var2 = (this.height - this.ySize) / 2;
this.itemNameField = new GuiTextField(this.fontRenderer, var1 + 62, var2 + 24, 103, 12);
this.itemNameField.setTextColor(-1);
this.itemNameField.func_82266_h(-1);
this.itemNameField.setEnableBackgroundDrawing(false);
this.itemNameField.setMaxStringLength(30);
this.inventorySlots.removeCraftingFromCrafters(this);
this.inventorySlots.addCraftingToCrafters(this);
}
/**
* Called when the screen is unloaded. Used to disable keyboard repeat events
*/
public void onGuiClosed()
{
super.onGuiClosed();
Keyboard.enableRepeatEvents(false);
this.inventorySlots.removeCraftingFromCrafters(this);
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items)
*/
protected void drawGuiContainerForegroundLayer(int par1, int par2)
{
GL11.glDisable(GL11.GL_LIGHTING);
this.fontRenderer.drawString(StatCollector.translateToLocal("container.repair"), 60, 6, 4210752);
if (this.repairContainer.maximumCost > 0)
{
int var3 = 8453920;
boolean var4 = true;
String var5 = StatCollector.translateToLocalFormatted("container.repair.cost", new Object[] {Integer.valueOf(this.repairContainer.maximumCost)});
if (this.repairContainer.maximumCost >= 40 && !this.mc.thePlayer.capabilities.isCreativeMode)
{
var5 = StatCollector.translateToLocal("container.repair.expensive");
var3 = 16736352;
}
else if (!this.repairContainer.getSlot(2).getHasStack())
{
var4 = false;
}
else if (!this.repairContainer.getSlot(2).canTakeStack(this.field_82325_q.player))
{
var3 = 16736352;
}
if (var4)
{
int var6 = -16777216 | (var3 & 16579836) >> 2 | var3 & -16777216;
int var7 = this.xSize - 8 - this.fontRenderer.getStringWidth(var5);
byte var8 = 67;
if (this.fontRenderer.getUnicodeFlag())
{
drawRect(var7 - 3, var8 - 2, this.xSize - 7, var8 + 10, -16777216);
drawRect(var7 - 2, var8 - 1, this.xSize - 8, var8 + 9, -12895429);
}
else
{
this.fontRenderer.drawString(var5, var7, var8 + 1, var6);
this.fontRenderer.drawString(var5, var7 + 1, var8, var6);
this.fontRenderer.drawString(var5, var7 + 1, var8 + 1, var6);
}
this.fontRenderer.drawString(var5, var7, var8, var3);
}
}
GL11.glEnable(GL11.GL_LIGHTING);
}
/**
* Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
*/
protected void keyTyped(char par1, int par2)
{
if (this.itemNameField.textboxKeyTyped(par1, par2))
{
this.repairContainer.updateItemName(this.itemNameField.getText());
this.mc.thePlayer.sendQueue.addToSendQueue(new Packet250CustomPayload("MC|ItemName", this.itemNameField.getText().getBytes()));
}
else
{
super.keyTyped(par1, par2);
}
}
/**
* Called when the mouse is clicked.
*/
protected void mouseClicked(int par1, int par2, int par3)
{
super.mouseClicked(par1, par2, par3);
this.itemNameField.mouseClicked(par1, par2, par3);
}
/**
* Draws the screen and all the components in it.
*/
public void drawScreen(int par1, int par2, float par3)
{
super.drawScreen(par1, par2, par3);
GL11.glDisable(GL11.GL_LIGHTING);
this.itemNameField.drawTextBox();
}
/**
* Draw the background layer for the GuiContainer (everything behind the items)
*/
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
int var4 = this.mc.renderEngine.getTexture("/gui/repair.png");
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture(var4);
int var5 = (this.width - this.xSize) / 2;
int var6 = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize);
this.drawTexturedModalRect(var5 + 59, var6 + 20, 0, this.ySize + (this.repairContainer.getSlot(0).getHasStack() ? 0 : 16), 110, 16);
if ((this.repairContainer.getSlot(0).getHasStack() || this.repairContainer.getSlot(1).getHasStack()) && !this.repairContainer.getSlot(2).getHasStack())
{
this.drawTexturedModalRect(var5 + 99, var6 + 45, this.xSize, 0, 28, 21);
}
}
public void sendContainerAndContentsToPlayer(Container par1Container, List par2List)
{
this.sendSlotContents(par1Container, 0, par1Container.getSlot(0).getStack());
}
/**
* Sends the contents of an inventory slot to the client-side Container. This doesn't have to match the actual
* contents of that slot. Args: Container, slot number, slot contents
*/
public void sendSlotContents(Container par1Container, int par2, ItemStack par3ItemStack)
{
if (par2 == 0)
{
this.itemNameField.setText(par3ItemStack == null ? "" : par3ItemStack.getDisplayName());
this.itemNameField.func_82265_c(par3ItemStack != null);
if (par3ItemStack != null)
{
this.repairContainer.updateItemName(this.itemNameField.getText());
this.mc.thePlayer.sendQueue.addToSendQueue(new Packet250CustomPayload("MC|ItemName", this.itemNameField.getText().getBytes()));
}
}
}
/**
* Sends two ints to the client-side Container. Used for furnace burning time, smelting progress, brewing progress,
* and enchanting level. Normally the first int identifies which variable to update, and the second contains the new
* value. Both are truncated to shorts in non-local SMP.
*/
public void sendProgressBarUpdate(Container par1Container, int par2, int par3) {}
}