package net.minecraft.client.gui; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.List; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ContainerRepair; import net.minecraft.inventory.ICrafting; import net.minecraft.item.ItemStack; import net.minecraft.network.packet.Packet250CustomPayload; import net.minecraft.util.StatCollector; import net.minecraft.world.World; import org.lwjgl.input.Keyboard; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class GuiRepair extends GuiContainer implements ICrafting { private ContainerRepair repairContainer; private GuiTextField itemNameField; private InventoryPlayer field_82325_q; public GuiRepair(InventoryPlayer par1, World par2World, int par3, int par4, int par5) { super(new ContainerRepair(par1, par2World, par3, par4, par5, Minecraft.getMinecraft().thePlayer)); this.field_82325_q = par1; this.repairContainer = (ContainerRepair)this.inventorySlots; } /** * Adds the buttons (and other controls) to the screen in question. */ public void initGui() { super.initGui(); Keyboard.enableRepeatEvents(true); int var1 = (this.width - this.xSize) / 2; int var2 = (this.height - this.ySize) / 2; this.itemNameField = new GuiTextField(this.fontRenderer, var1 + 62, var2 + 24, 103, 12); this.itemNameField.setTextColor(-1); this.itemNameField.func_82266_h(-1); this.itemNameField.setEnableBackgroundDrawing(false); this.itemNameField.setMaxStringLength(30); this.inventorySlots.removeCraftingFromCrafters(this); this.inventorySlots.addCraftingToCrafters(this); } /** * Called when the screen is unloaded. Used to disable keyboard repeat events */ public void onGuiClosed() { super.onGuiClosed(); Keyboard.enableRepeatEvents(false); this.inventorySlots.removeCraftingFromCrafters(this); } /** * Draw the foreground layer for the GuiContainer (everything in front of the items) */ protected void drawGuiContainerForegroundLayer(int par1, int par2) { GL11.glDisable(GL11.GL_LIGHTING); this.fontRenderer.drawString(StatCollector.translateToLocal("container.repair"), 60, 6, 4210752); if (this.repairContainer.maximumCost > 0) { int var3 = 8453920; boolean var4 = true; String var5 = StatCollector.translateToLocalFormatted("container.repair.cost", new Object[] {Integer.valueOf(this.repairContainer.maximumCost)}); if (this.repairContainer.maximumCost >= 40 && !this.mc.thePlayer.capabilities.isCreativeMode) { var5 = StatCollector.translateToLocal("container.repair.expensive"); var3 = 16736352; } else if (!this.repairContainer.getSlot(2).getHasStack()) { var4 = false; } else if (!this.repairContainer.getSlot(2).canTakeStack(this.field_82325_q.player)) { var3 = 16736352; } if (var4) { int var6 = -16777216 | (var3 & 16579836) >> 2 | var3 & -16777216; int var7 = this.xSize - 8 - this.fontRenderer.getStringWidth(var5); byte var8 = 67; if (this.fontRenderer.getUnicodeFlag()) { drawRect(var7 - 3, var8 - 2, this.xSize - 7, var8 + 10, -16777216); drawRect(var7 - 2, var8 - 1, this.xSize - 8, var8 + 9, -12895429); } else { this.fontRenderer.drawString(var5, var7, var8 + 1, var6); this.fontRenderer.drawString(var5, var7 + 1, var8, var6); this.fontRenderer.drawString(var5, var7 + 1, var8 + 1, var6); } this.fontRenderer.drawString(var5, var7, var8, var3); } } GL11.glEnable(GL11.GL_LIGHTING); } /** * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). */ protected void keyTyped(char par1, int par2) { if (this.itemNameField.textboxKeyTyped(par1, par2)) { this.repairContainer.updateItemName(this.itemNameField.getText()); this.mc.thePlayer.sendQueue.addToSendQueue(new Packet250CustomPayload("MC|ItemName", this.itemNameField.getText().getBytes())); } else { super.keyTyped(par1, par2); } } /** * Called when the mouse is clicked. */ protected void mouseClicked(int par1, int par2, int par3) { super.mouseClicked(par1, par2, par3); this.itemNameField.mouseClicked(par1, par2, par3); } /** * Draws the screen and all the components in it. */ public void drawScreen(int par1, int par2, float par3) { super.drawScreen(par1, par2, par3); GL11.glDisable(GL11.GL_LIGHTING); this.itemNameField.drawTextBox(); } /** * Draw the background layer for the GuiContainer (everything behind the items) */ protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { int var4 = this.mc.renderEngine.getTexture("/gui/repair.png"); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(var4); int var5 = (this.width - this.xSize) / 2; int var6 = (this.height - this.ySize) / 2; this.drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize); this.drawTexturedModalRect(var5 + 59, var6 + 20, 0, this.ySize + (this.repairContainer.getSlot(0).getHasStack() ? 0 : 16), 110, 16); if ((this.repairContainer.getSlot(0).getHasStack() || this.repairContainer.getSlot(1).getHasStack()) && !this.repairContainer.getSlot(2).getHasStack()) { this.drawTexturedModalRect(var5 + 99, var6 + 45, this.xSize, 0, 28, 21); } } public void sendContainerAndContentsToPlayer(Container par1Container, List par2List) { this.sendSlotContents(par1Container, 0, par1Container.getSlot(0).getStack()); } /** * Sends the contents of an inventory slot to the client-side Container. This doesn't have to match the actual * contents of that slot. Args: Container, slot number, slot contents */ public void sendSlotContents(Container par1Container, int par2, ItemStack par3ItemStack) { if (par2 == 0) { this.itemNameField.setText(par3ItemStack == null ? "" : par3ItemStack.getDisplayName()); this.itemNameField.func_82265_c(par3ItemStack != null); if (par3ItemStack != null) { this.repairContainer.updateItemName(this.itemNameField.getText()); this.mc.thePlayer.sendQueue.addToSendQueue(new Packet250CustomPayload("MC|ItemName", this.itemNameField.getText().getBytes())); } } } /** * Sends two ints to the client-side Container. Used for furnace burning time, smelting progress, brewing progress, * and enchanting level. Normally the first int identifies which variable to update, and the second contains the new * value. Both are truncated to shorts in non-local SMP. */ public void sendProgressBarUpdate(Container par1Container, int par2, int par3) {} }