package net.minecraft.dispenser;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBucket;
import net.minecraft.item.ItemStack;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.EnumFacing;
public class BehaviorBucketFullDispense extends BehaviorDefaultDispenseItem
{
/** Reference to the BehaviorDefaultDispenseItem object. */
private final BehaviorDefaultDispenseItem defaultItemDispenseBehavior;
final MinecraftServer mcServer;
public BehaviorBucketFullDispense(MinecraftServer par1)
{
this.mcServer = par1;
this.defaultItemDispenseBehavior = new BehaviorDefaultDispenseItem();
}
/**
* Dispense the specified stack, play the dispense sound and spawn particles.
*/
public ItemStack dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
{
ItemBucket var3 = (ItemBucket)par2ItemStack.getItem();
int var4 = par1IBlockSource.getXInt();
int var5 = par1IBlockSource.getYInt();
int var6 = par1IBlockSource.getZInt();
EnumFacing var7 = EnumFacing.func_82600_a(par1IBlockSource.func_82620_h());
if (var3.tryPlaceContainedLiquid(par1IBlockSource.getWorld(), (double)var4, (double)var5, (double)var6, var4 + var7.func_82601_c(), var5, var6 + var7.func_82599_e()))
{
par2ItemStack.itemID = Item.bucketEmpty.itemID;
par2ItemStack.stackSize = 1;
return par2ItemStack;
}
else
{
return this.defaultItemDispenseBehavior.dispense(par1IBlockSource, par2ItemStack);
}
}
}