package net.minecraft.world.biome; import java.util.Random; import net.minecraft.entity.passive.EntityWolf; import net.minecraft.world.gen.feature.WorldGenerator; public class BiomeGenForest extends BiomeGenBase { public BiomeGenForest(int par1) { super(par1); this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4)); this.theBiomeDecorator.treesPerChunk = 10; this.theBiomeDecorator.grassPerChunk = 2; } /** * Gets a WorldGen appropriate for this biome. */ public WorldGenerator getRandomWorldGenForTrees(Random par1Random) { return (WorldGenerator)(par1Random.nextInt(5) == 0 ? this.worldGeneratorForest : (par1Random.nextInt(10) == 0 ? this.worldGeneratorBigTree : this.worldGeneratorTrees)); } }