package net.minecraft.block; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.List; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.monster.EntitySilverfish; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class BlockSilverfish extends Block { /** Block names that can be a silverfish stone. */ public static final String[] silverfishStoneTypes = new String[] {"stone", "cobble", "brick"}; public BlockSilverfish(int par1) { super(par1, 1, Material.clay); this.setHardness(0.0F); this.setCreativeTab(CreativeTabs.tabDecorations); } /** * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata */ public int getBlockTextureFromSideAndMetadata(int par1, int par2) { return par2 == 1 ? Block.cobblestone.blockIndexInTexture : (par2 == 2 ? Block.stoneBrick.blockIndexInTexture : Block.stone.blockIndexInTexture); } /** * Called right before the block is destroyed by a player. Args: world, x, y, z, metaData */ public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5) { if (!par1World.isRemote) { EntitySilverfish var6 = new EntitySilverfish(par1World); var6.setLocationAndAngles((double)par2 + 0.5D, (double)par3, (double)par4 + 0.5D, 0.0F, 0.0F); par1World.spawnEntityInWorld(var6); var6.spawnExplosionParticle(); } super.onBlockDestroyedByPlayer(par1World, par2, par3, par4, par5); } /** * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(Random par1Random) { return 0; } /** * Gets the blockID of the block this block is pretending to be according to this block's metadata. */ public static boolean getPosingIdByMetadata(int par0) { return par0 == Block.stone.blockID || par0 == Block.cobblestone.blockID || par0 == Block.stoneBrick.blockID; } /** * Returns the metadata to use when a Silverfish hides in the block. Sets the block to BlockSilverfish with this * metadata. It changes the displayed texture client side to look like a normal block. */ public static int getMetadataForBlockType(int par0) { return par0 == Block.cobblestone.blockID ? 1 : (par0 == Block.stoneBrick.blockID ? 2 : 0); } /** * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null. */ protected ItemStack createStackedBlock(int par1) { Block var2 = Block.stone; if (par1 == 1) { var2 = Block.cobblestone; } if (par1 == 2) { var2 = Block.stoneBrick; } return new ItemStack(var2); } /** * Get the block's damage value (for use with pick block). */ public int getDamageValue(World par1World, int par2, int par3, int par4) { return par1World.getBlockMetadata(par2, par3, par4); } @SideOnly(Side.CLIENT) /** * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) */ public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List) { for (int var4 = 0; var4 < 3; ++var4) { par3List.add(new ItemStack(par1, 1, var4)); } } }