package cpw.mods.fml.common.registry; import com.google.common.io.ByteArrayDataInput; import com.google.common.io.ByteArrayDataOutput; /** * A interface for Entities that need extra information to be communicated * between the server and client when they are spawned. */ public interface IEntityAdditionalSpawnData { /** * Called by the server when constructing the spawn packet. * Data should be added to the provided stream. * * @param data The packet data stream */ public void writeSpawnData(ByteArrayDataOutput data); /** * Called by the client when it receives a Entity spawn packet. * Data should be read out of the stream in the same way as it was written. * * @param data The packet data stream */ public void readSpawnData(ByteArrayDataInput data); }