package cpw.mods.fml.common.registry;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteArrayDataOutput;
/**
* A interface for Entities that need extra information to be communicated
* between the server and client when they are spawned.
*/
public interface IEntityAdditionalSpawnData
{
/**
* Called by the server when constructing the spawn packet.
* Data should be added to the provided stream.
*
* @param data The packet data stream
*/
public void writeSpawnData(ByteArrayDataOutput data);
/**
* Called by the client when it receives a Entity spawn packet.
* Data should be read out of the stream in the same way as it was written.
*
* @param data The packet data stream
*/
public void readSpawnData(ByteArrayDataInput data);
}