package net.minecraft.item;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityFishHook;
import net.minecraft.world.World;
public class ItemFishingRod extends Item
{
public ItemFishingRod(int par1)
{
super(par1);
this.setMaxDamage(64);
this.setMaxStackSize(1);
this.setCreativeTab(CreativeTabs.tabTools);
}
@SideOnly(Side.CLIENT)
/**
* Returns True is the item is renderer in full 3D when hold.
*/
public boolean isFull3D()
{
return true;
}
@SideOnly(Side.CLIENT)
/**
* Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities
* hands.
*/
public boolean shouldRotateAroundWhenRendering()
{
return true;
}
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
if (par3EntityPlayer.fishEntity != null)
{
int var4 = par3EntityPlayer.fishEntity.catchFish();
par1ItemStack.damageItem(var4, par3EntityPlayer);
par3EntityPlayer.swingItem();
}
else
{
par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 0.5F, 0.4F / (itemRand.nextFloat() * 0.4F + 0.8F));
if (!par2World.isRemote)
{
par2World.spawnEntityInWorld(new EntityFishHook(par2World, par3EntityPlayer));
}
par3EntityPlayer.swingItem();
}
return par1ItemStack;
}
}