package net.minecraft.dispenser;
import java.util.Random;
import net.minecraft.block.BlockDispenser;
import net.minecraft.entity.projectile.EntitySmallFireball;
import net.minecraft.item.ItemStack;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
public class BehaviorDispenseFireball extends BehaviorDefaultDispenseItem
{
final MinecraftServer mcServer;
public BehaviorDispenseFireball(MinecraftServer par1MinecraftServer)
{
this.mcServer = par1MinecraftServer;
}
/**
* Dispense the specified stack, play the dispense sound and spawn particles.
*/
public ItemStack dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack)
{
EnumFacing var3 = EnumFacing.func_82600_a(par1IBlockSource.func_82620_h());
IPosition var4 = BlockDispenser.func_82525_a(par1IBlockSource);
double var5 = var4.getX() + (double)((float)var3.func_82601_c() * 0.3F);
double var7 = var4.getY();
double var9 = var4.getZ() + (double)((float)var3.func_82599_e() * 0.3F);
World var11 = par1IBlockSource.getWorld();
Random var12 = var11.rand;
double var13 = var12.nextGaussian() * 0.05D + (double)var3.func_82601_c();
double var15 = var12.nextGaussian() * 0.05D;
double var17 = var12.nextGaussian() * 0.05D + (double)var3.func_82599_e();
var11.spawnEntityInWorld(new EntitySmallFireball(var11, var5, var7, var9, var13, var15, var17));
par2ItemStack.splitStack(1);
return par2ItemStack;
}
/**
* Play the dispense sound from the specified block.
*/
protected void playDispenseSound(IBlockSource par1IBlockSource)
{
par1IBlockSource.getWorld().playAuxSFX(1009, par1IBlockSource.getXInt(), par1IBlockSource.getYInt(), par1IBlockSource.getZInt(), 0);
}
}