package net.minecraft.dispenser; import java.util.Random; import net.minecraft.block.BlockDispenser; import net.minecraft.entity.projectile.EntitySmallFireball; import net.minecraft.item.ItemStack; import net.minecraft.server.MinecraftServer; import net.minecraft.util.EnumFacing; import net.minecraft.world.World; public class BehaviorDispenseFireball extends BehaviorDefaultDispenseItem { final MinecraftServer mcServer; public BehaviorDispenseFireball(MinecraftServer par1MinecraftServer) { this.mcServer = par1MinecraftServer; } /** * Dispense the specified stack, play the dispense sound and spawn particles. */ public ItemStack dispenseStack(IBlockSource par1IBlockSource, ItemStack par2ItemStack) { EnumFacing var3 = EnumFacing.func_82600_a(par1IBlockSource.func_82620_h()); IPosition var4 = BlockDispenser.func_82525_a(par1IBlockSource); double var5 = var4.getX() + (double)((float)var3.func_82601_c() * 0.3F); double var7 = var4.getY(); double var9 = var4.getZ() + (double)((float)var3.func_82599_e() * 0.3F); World var11 = par1IBlockSource.getWorld(); Random var12 = var11.rand; double var13 = var12.nextGaussian() * 0.05D + (double)var3.func_82601_c(); double var15 = var12.nextGaussian() * 0.05D; double var17 = var12.nextGaussian() * 0.05D + (double)var3.func_82599_e(); var11.spawnEntityInWorld(new EntitySmallFireball(var11, var5, var7, var9, var13, var15, var17)); par2ItemStack.splitStack(1); return par2ItemStack; } /** * Play the dispense sound from the specified block. */ protected void playDispenseSound(IBlockSource par1IBlockSource) { par1IBlockSource.getWorld().playAuxSFX(1009, par1IBlockSource.getXInt(), par1IBlockSource.getYInt(), par1IBlockSource.getZInt(), 0); } }