package net.minecraft.inventory;
import net.minecraft.item.ItemStack;
class SlotEnchantment extends Slot
{
/** The brewing stand this slot belongs to. */
final ContainerEnchantment container;
SlotEnchantment(ContainerEnchantment par1ContainerEnchantment, IInventory par2IInventory, int par3, int par4, int par5)
{
super(par2IInventory, par3, par4, par5);
this.container = par1ContainerEnchantment;
}
/**
* Check if the stack is a valid item for this slot. Always true beside for the armor slots.
*/
public boolean isItemValid(ItemStack par1ItemStack)
{
return true;
}
}