package net.minecraft.inventory; import net.minecraft.item.ItemStack; class SlotEnchantment extends Slot { /** The brewing stand this slot belongs to. */ final ContainerEnchantment container; SlotEnchantment(ContainerEnchantment par1ContainerEnchantment, IInventory par2IInventory, int par3, int par4, int par5) { super(par2IInventory, par3, par4, par5); this.container = par1ContainerEnchantment; } /** * Check if the stack is a valid item for this slot. Always true beside for the armor slots. */ public boolean isItemValid(ItemStack par1ItemStack) { return true; } }