package net.minecraft.client.renderer.entity; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelMinecart; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.entity.Entity; import net.minecraft.entity.item.EntityMinecart; import net.minecraft.util.MathHelper; import net.minecraft.util.Vec3; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class RenderMinecart extends Render { /** instance of ModelMinecart for rendering */ protected ModelBase modelMinecart; public RenderMinecart() { this.shadowSize = 0.5F; this.modelMinecart = new ModelMinecart(); } /** * Renders the Minecart. */ public void renderTheMinecart(EntityMinecart par1EntityMinecart, double par2, double par4, double par6, float par8, float par9) { GL11.glPushMatrix(); long var10 = (long)par1EntityMinecart.entityId * 493286711L; var10 = var10 * var10 * 4392167121L + var10 * 98761L; float var12 = (((float)(var10 >> 16 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F; float var13 = (((float)(var10 >> 20 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F; float var14 = (((float)(var10 >> 24 & 7L) + 0.5F) / 8.0F - 0.5F) * 0.004F; GL11.glTranslatef(var12, var13, var14); double var15 = par1EntityMinecart.lastTickPosX + (par1EntityMinecart.posX - par1EntityMinecart.lastTickPosX) * (double)par9; double var17 = par1EntityMinecart.lastTickPosY + (par1EntityMinecart.posY - par1EntityMinecart.lastTickPosY) * (double)par9; double var19 = par1EntityMinecart.lastTickPosZ + (par1EntityMinecart.posZ - par1EntityMinecart.lastTickPosZ) * (double)par9; double var21 = 0.30000001192092896D; Vec3 var23 = par1EntityMinecart.func_70489_a(var15, var17, var19); float var24 = par1EntityMinecart.prevRotationPitch + (par1EntityMinecart.rotationPitch - par1EntityMinecart.prevRotationPitch) * par9; if (var23 != null) { Vec3 var25 = par1EntityMinecart.func_70495_a(var15, var17, var19, var21); Vec3 var26 = par1EntityMinecart.func_70495_a(var15, var17, var19, -var21); if (var25 == null) { var25 = var23; } if (var26 == null) { var26 = var23; } par2 += var23.xCoord - var15; par4 += (var25.yCoord + var26.yCoord) / 2.0D - var17; par6 += var23.zCoord - var19; Vec3 var27 = var26.addVector(-var25.xCoord, -var25.yCoord, -var25.zCoord); if (var27.lengthVector() != 0.0D) { var27 = var27.normalize(); par8 = (float)(Math.atan2(var27.zCoord, var27.xCoord) * 180.0D / Math.PI); var24 = (float)(Math.atan(var27.yCoord) * 73.0D); } } GL11.glTranslatef((float)par2, (float)par4, (float)par6); GL11.glRotatef(180.0F - par8, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-var24, 0.0F, 0.0F, 1.0F); float var28 = (float)par1EntityMinecart.func_70496_j() - par9; float var30 = (float)par1EntityMinecart.getDamage() - par9; if (var30 < 0.0F) { var30 = 0.0F; } if (var28 > 0.0F) { GL11.glRotatef(MathHelper.sin(var28) * var28 * var30 / 10.0F * (float)par1EntityMinecart.func_70493_k(), 1.0F, 0.0F, 0.0F); } if (par1EntityMinecart.minecartType != 0) { this.loadTexture("/terrain.png"); float var29 = 0.75F; GL11.glScalef(var29, var29, var29); if (par1EntityMinecart.minecartType == 1) { GL11.glTranslatef(0.0F, 0.5F, 0.0F); (new RenderBlocks()).renderBlockAsItem(Block.chest, 0, par1EntityMinecart.getBrightness(par9)); GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.5F, 0.0F, -0.5F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); } else if (par1EntityMinecart.minecartType == 2) { GL11.glTranslatef(0.0F, 0.3125F, 0.0F); (new RenderBlocks()).renderBlockAsItem(Block.stoneOvenIdle, 0, par1EntityMinecart.getBrightness(par9)); GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, -0.3125F, 0.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); } GL11.glScalef(1.0F / var29, 1.0F / var29, 1.0F / var29); } this.loadTexture("/item/cart.png"); GL11.glScalef(-1.0F, -1.0F, 1.0F); this.modelMinecart.render(par1EntityMinecart, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); } /** * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1, * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. */ public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) { this.renderTheMinecart((EntityMinecart)par1Entity, par2, par4, par6, par8, par9); } }