package net.minecraft.client.model;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.client.renderer.GLAllocation;
import net.minecraft.client.renderer.Tessellator;
import org.lwjgl.opengl.GL11;
public class ModelRenderer
{
/** The size of the texture file's width in pixels. */
public float textureWidth;
/** The size of the texture file's height in pixels. */
public float textureHeight;
/** The X offset into the texture used for displaying this model */
private int textureOffsetX;
/** The Y offset into the texture used for displaying this model */
private int textureOffsetY;
public float rotationPointX;
public float rotationPointY;
public float rotationPointZ;
public float rotateAngleX;
public float rotateAngleY;
public float rotateAngleZ;
private boolean compiled;
/** The GL display list rendered by the Tessellator for this model */
private int displayList;
public boolean mirror;
public boolean showModel;
/** Hides the model. */
public boolean isHidden;
public List cubeList;
public List childModels;
public final String boxName;
private ModelBase baseModel;
public float field_82906_o;
public float field_82908_p;
public float field_82907_q;
public ModelRenderer(ModelBase par1ModelBase, String par2Str)
{
this.textureWidth = 64.0F;
this.textureHeight = 32.0F;
this.compiled = false;
this.displayList = 0;
this.mirror = false;
this.showModel = true;
this.isHidden = false;
this.cubeList = new ArrayList();
this.baseModel = par1ModelBase;
par1ModelBase.boxList.add(this);
this.boxName = par2Str;
this.setTextureSize(par1ModelBase.textureWidth, par1ModelBase.textureHeight);
}
public ModelRenderer(ModelBase par1ModelBase)
{
this(par1ModelBase, (String)null);
}
public ModelRenderer(ModelBase par1ModelBase, int par2, int par3)
{
this(par1ModelBase);
this.setTextureOffset(par2, par3);
}
/**
* Sets the current box's rotation points and rotation angles to another box.
*/
public void addChild(ModelRenderer par1ModelRenderer)
{
if (this.childModels == null)
{
this.childModels = new ArrayList();
}
this.childModels.add(par1ModelRenderer);
}
public ModelRenderer setTextureOffset(int par1, int par2)
{
this.textureOffsetX = par1;
this.textureOffsetY = par2;
return this;
}
public ModelRenderer addBox(String par1Str, float par2, float par3, float par4, int par5, int par6, int par7)
{
par1Str = this.boxName + "." + par1Str;
TextureOffset var8 = this.baseModel.getTextureOffset(par1Str);
this.setTextureOffset(var8.textureOffsetX, var8.textureOffsetY);
this.cubeList.add((new ModelBox(this, this.textureOffsetX, this.textureOffsetY, par2, par3, par4, par5, par6, par7, 0.0F)).func_78244_a(par1Str));
return this;
}
public ModelRenderer addBox(float par1, float par2, float par3, int par4, int par5, int par6)
{
this.cubeList.add(new ModelBox(this, this.textureOffsetX, this.textureOffsetY, par1, par2, par3, par4, par5, par6, 0.0F));
return this;
}
/**
* Creates a textured box. Args: originX, originY, originZ, width, height, depth, scaleFactor.
*/
public void addBox(float par1, float par2, float par3, int par4, int par5, int par6, float par7)
{
this.cubeList.add(new ModelBox(this, this.textureOffsetX, this.textureOffsetY, par1, par2, par3, par4, par5, par6, par7));
}
public void setRotationPoint(float par1, float par2, float par3)
{
this.rotationPointX = par1;
this.rotationPointY = par2;
this.rotationPointZ = par3;
}
@SideOnly(Side.CLIENT)
public void render(float par1)
{
if (!this.isHidden)
{
if (this.showModel)
{
if (!this.compiled)
{
this.compileDisplayList(par1);
}
GL11.glTranslatef(this.field_82906_o, this.field_82908_p, this.field_82907_q);
int var2;
if (this.rotateAngleX == 0.0F && this.rotateAngleY == 0.0F && this.rotateAngleZ == 0.0F)
{
if (this.rotationPointX == 0.0F && this.rotationPointY == 0.0F && this.rotationPointZ == 0.0F)
{
GL11.glCallList(this.displayList);
if (this.childModels != null)
{
for (var2 = 0; var2 < this.childModels.size(); ++var2)
{
((ModelRenderer)this.childModels.get(var2)).render(par1);
}
}
}
else
{
GL11.glTranslatef(this.rotationPointX * par1, this.rotationPointY * par1, this.rotationPointZ * par1);
GL11.glCallList(this.displayList);
if (this.childModels != null)
{
for (var2 = 0; var2 < this.childModels.size(); ++var2)
{
((ModelRenderer)this.childModels.get(var2)).render(par1);
}
}
GL11.glTranslatef(-this.rotationPointX * par1, -this.rotationPointY * par1, -this.rotationPointZ * par1);
}
}
else
{
GL11.glPushMatrix();
GL11.glTranslatef(this.rotationPointX * par1, this.rotationPointY * par1, this.rotationPointZ * par1);
if (this.rotateAngleZ != 0.0F)
{
GL11.glRotatef(this.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
}
if (this.rotateAngleY != 0.0F)
{
GL11.glRotatef(this.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
}
if (this.rotateAngleX != 0.0F)
{
GL11.glRotatef(this.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
}
GL11.glCallList(this.displayList);
if (this.childModels != null)
{
for (var2 = 0; var2 < this.childModels.size(); ++var2)
{
((ModelRenderer)this.childModels.get(var2)).render(par1);
}
}
GL11.glPopMatrix();
}
GL11.glTranslatef(-this.field_82906_o, -this.field_82908_p, -this.field_82907_q);
}
}
}
@SideOnly(Side.CLIENT)
public void renderWithRotation(float par1)
{
if (!this.isHidden)
{
if (this.showModel)
{
if (!this.compiled)
{
this.compileDisplayList(par1);
}
GL11.glPushMatrix();
GL11.glTranslatef(this.rotationPointX * par1, this.rotationPointY * par1, this.rotationPointZ * par1);
if (this.rotateAngleY != 0.0F)
{
GL11.glRotatef(this.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
}
if (this.rotateAngleX != 0.0F)
{
GL11.glRotatef(this.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
}
if (this.rotateAngleZ != 0.0F)
{
GL11.glRotatef(this.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
}
GL11.glCallList(this.displayList);
GL11.glPopMatrix();
}
}
}
/**
* Allows the changing of Angles after a box has been rendered
*/
@SideOnly(Side.CLIENT)
public void postRender(float par1)
{
if (!this.isHidden)
{
if (this.showModel)
{
if (!this.compiled)
{
this.compileDisplayList(par1);
}
if (this.rotateAngleX == 0.0F && this.rotateAngleY == 0.0F && this.rotateAngleZ == 0.0F)
{
if (this.rotationPointX != 0.0F || this.rotationPointY != 0.0F || this.rotationPointZ != 0.0F)
{
GL11.glTranslatef(this.rotationPointX * par1, this.rotationPointY * par1, this.rotationPointZ * par1);
}
}
else
{
GL11.glTranslatef(this.rotationPointX * par1, this.rotationPointY * par1, this.rotationPointZ * par1);
if (this.rotateAngleZ != 0.0F)
{
GL11.glRotatef(this.rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
}
if (this.rotateAngleY != 0.0F)
{
GL11.glRotatef(this.rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
}
if (this.rotateAngleX != 0.0F)
{
GL11.glRotatef(this.rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
}
}
}
}
}
/**
* Compiles a GL display list for this model
*/
@SideOnly(Side.CLIENT)
private void compileDisplayList(float par1)
{
this.displayList = GLAllocation.generateDisplayLists(1);
GL11.glNewList(this.displayList, GL11.GL_COMPILE);
Tessellator var2 = Tessellator.instance;
for (int var3 = 0; var3 < this.cubeList.size(); ++var3)
{
((ModelBox)this.cubeList.get(var3)).render(var2, par1);
}
GL11.glEndList();
this.compiled = true;
}
/**
* Returns the model renderer with the new texture parameters.
*/
public ModelRenderer setTextureSize(int par1, int par2)
{
this.textureWidth = (float)par1;
this.textureHeight = (float)par2;
return this;
}
}