package net.minecraft.client.gui.inventory; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.ContainerBrewingStand; import net.minecraft.tileentity.TileEntityBrewingStand; import net.minecraft.util.StatCollector; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class GuiBrewingStand extends GuiContainer { private TileEntityBrewingStand brewingStand; public GuiBrewingStand(InventoryPlayer par1InventoryPlayer, TileEntityBrewingStand par2TileEntityBrewingStand) { super(new ContainerBrewingStand(par1InventoryPlayer, par2TileEntityBrewingStand)); this.brewingStand = par2TileEntityBrewingStand; } /** * Draw the foreground layer for the GuiContainer (everything in front of the items) */ protected void drawGuiContainerForegroundLayer(int par1, int par2) { this.fontRenderer.drawString(StatCollector.translateToLocal("container.brewing"), 56, 6, 4210752); this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } /** * Draw the background layer for the GuiContainer (everything behind the items) */ protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { int var4 = this.mc.renderEngine.getTexture("/gui/alchemy.png"); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(var4); int var5 = (this.width - this.xSize) / 2; int var6 = (this.height - this.ySize) / 2; this.drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize); int var7 = this.brewingStand.getBrewTime(); if (var7 > 0) { int var8 = (int)(28.0F * (1.0F - (float)var7 / 400.0F)); if (var8 > 0) { this.drawTexturedModalRect(var5 + 97, var6 + 16, 176, 0, 9, var8); } int var9 = var7 / 2 % 7; switch (var9) { case 0: var8 = 29; break; case 1: var8 = 24; break; case 2: var8 = 20; break; case 3: var8 = 16; break; case 4: var8 = 11; break; case 5: var8 = 6; break; case 6: var8 = 0; } if (var8 > 0) { this.drawTexturedModalRect(var5 + 65, var6 + 14 + 29 - var8, 185, 29 - var8, 12, var8); } } } }