package net.minecraft.client.gui.inventory;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ContainerBrewingStand;
import net.minecraft.tileentity.TileEntityBrewingStand;
import net.minecraft.util.StatCollector;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class GuiBrewingStand extends GuiContainer
{
private TileEntityBrewingStand brewingStand;
public GuiBrewingStand(InventoryPlayer par1InventoryPlayer, TileEntityBrewingStand par2TileEntityBrewingStand)
{
super(new ContainerBrewingStand(par1InventoryPlayer, par2TileEntityBrewingStand));
this.brewingStand = par2TileEntityBrewingStand;
}
/**
* Draw the foreground layer for the GuiContainer (everything in front of the items)
*/
protected void drawGuiContainerForegroundLayer(int par1, int par2)
{
this.fontRenderer.drawString(StatCollector.translateToLocal("container.brewing"), 56, 6, 4210752);
this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
}
/**
* Draw the background layer for the GuiContainer (everything behind the items)
*/
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
int var4 = this.mc.renderEngine.getTexture("/gui/alchemy.png");
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture(var4);
int var5 = (this.width - this.xSize) / 2;
int var6 = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize);
int var7 = this.brewingStand.getBrewTime();
if (var7 > 0)
{
int var8 = (int)(28.0F * (1.0F - (float)var7 / 400.0F));
if (var8 > 0)
{
this.drawTexturedModalRect(var5 + 97, var6 + 16, 176, 0, 9, var8);
}
int var9 = var7 / 2 % 7;
switch (var9)
{
case 0:
var8 = 29;
break;
case 1:
var8 = 24;
break;
case 2:
var8 = 20;
break;
case 3:
var8 = 16;
break;
case 4:
var8 = 11;
break;
case 5:
var8 = 6;
break;
case 6:
var8 = 0;
}
if (var8 > 0)
{
this.drawTexturedModalRect(var5 + 65, var6 + 14 + 29 - var8, 185, 29 - var8, 12, var8);
}
}
}
}