package net.minecraft.world.storage;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.nbt.CompressedStreamTools;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.IProgressUpdate;
public class SaveFormatOld implements ISaveFormat
{
/**
* Reference to the File object representing the directory for the world saves
*/
protected final File savesDirectory;
public SaveFormatOld(File par1File)
{
if (!par1File.exists())
{
par1File.mkdirs();
}
this.savesDirectory = par1File;
}
@SideOnly(Side.CLIENT)
public List getSaveList()
{
ArrayList var1 = new ArrayList();
for (int var2 = 0; var2 < 5; ++var2)
{
String var3 = "World" + (var2 + 1);
WorldInfo var4 = this.getWorldInfo(var3);
if (var4 != null)
{
var1.add(new SaveFormatComparator(var3, "", var4.getLastTimePlayed(), var4.getSizeOnDisk(), var4.getGameType(), false, var4.isHardcoreModeEnabled(), var4.areCommandsAllowed()));
}
}
return var1;
}
public void flushCache() {}
/**
* gets the world info
*/
public WorldInfo getWorldInfo(String par1Str)
{
File var2 = new File(this.savesDirectory, par1Str);
if (!var2.exists())
{
return null;
}
else
{
File var3 = new File(var2, "level.dat");
NBTTagCompound var4;
NBTTagCompound var5;
if (var3.exists())
{
try
{
var4 = CompressedStreamTools.readCompressed(new FileInputStream(var3));
var5 = var4.getCompoundTag("Data");
return new WorldInfo(var5);
}
catch (Exception var7)
{
var7.printStackTrace();
}
}
var3 = new File(var2, "level.dat_old");
if (var3.exists())
{
try
{
var4 = CompressedStreamTools.readCompressed(new FileInputStream(var3));
var5 = var4.getCompoundTag("Data");
return new WorldInfo(var5);
}
catch (Exception var6)
{
var6.printStackTrace();
}
}
return null;
}
}
@SideOnly(Side.CLIENT)
/**
* @args: Takes two arguments - first the name of the directory containing the world and second the new name for
* that world. @desc: Renames the world by storing the new name in level.dat. It does *not* rename the directory
* containing the world data.
*/
public void renameWorld(String par1Str, String par2Str)
{
File var3 = new File(this.savesDirectory, par1Str);
if (var3.exists())
{
File var4 = new File(var3, "level.dat");
if (var4.exists())
{
try
{
NBTTagCompound var5 = CompressedStreamTools.readCompressed(new FileInputStream(var4));
NBTTagCompound var6 = var5.getCompoundTag("Data");
var6.setString("LevelName", par2Str);
CompressedStreamTools.writeCompressed(var5, new FileOutputStream(var4));
}
catch (Exception var7)
{
var7.printStackTrace();
}
}
}
}
/**
* @args: Takes one argument - the name of the directory of the world to delete. @desc: Delete the world by deleting
* the associated directory recursively.
*/
public boolean deleteWorldDirectory(String par1Str)
{
File var2 = new File(this.savesDirectory, par1Str);
if (!var2.exists())
{
return true;
}
else
{
System.out.println("Deleting level " + par1Str);
for (int var3 = 1; var3 <= 5; ++var3)
{
System.out.println("Attempt " + var3 + "...");
if (deleteFiles(var2.listFiles()))
{
break;
}
System.out.println("Unsuccessful in deleting contents.");
if (var3 < 5)
{
try
{
Thread.sleep(500L);
}
catch (InterruptedException var5)
{
;
}
}
}
return var2.delete();
}
}
/**
* @args: Takes one argument - the list of files and directories to delete. @desc: Deletes the files and directory
* listed in the list recursively.
*/
protected static boolean deleteFiles(File[] par0ArrayOfFile)
{
for (int var1 = 0; var1 < par0ArrayOfFile.length; ++var1)
{
File var2 = par0ArrayOfFile[var1];
System.out.println("Deleting " + var2);
if (var2.isDirectory() && !deleteFiles(var2.listFiles()))
{
System.out.println("Couldn\'t delete directory " + var2);
return false;
}
if (!var2.delete())
{
System.out.println("Couldn\'t delete file " + var2);
return false;
}
}
return true;
}
/**
* Returns back a loader for the specified save directory
*/
public ISaveHandler getSaveLoader(String par1Str, boolean par2)
{
return new SaveHandler(this.savesDirectory, par1Str, par2);
}
/**
* Checks if the save directory uses the old map format
*/
public boolean isOldMapFormat(String par1Str)
{
return false;
}
/**
* Converts the specified map to the new map format. Args: worldName, loadingScreen
*/
public boolean convertMapFormat(String par1Str, IProgressUpdate par2IProgressUpdate)
{
return false;
}
@SideOnly(Side.CLIENT)
/**
* Return whether the given world can be loaded.
*/
public boolean canLoadWorld(String par1Str)
{
File var2 = new File(this.savesDirectory, par1Str);
return var2.isDirectory();
}
}