package net.minecraft.dispenser;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.projectile.EntityEgg;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World;
public class BehaviorEggDispense extends BehaviorProjectileDispense
{
final MinecraftServer mcServer;
public BehaviorEggDispense(MinecraftServer par1MinecraftServer)
{
this.mcServer = par1MinecraftServer;
}
/**
* Return the projectile entity spawned by this dispense behavior.
*/
protected IProjectile getProjectileEntity(World par1World, IPosition par2IPosition)
{
return new EntityEgg(par1World, par2IPosition.getX(), par2IPosition.getY(), par2IPosition.getZ());
}
}