package net.minecraft.dispenser; import net.minecraft.entity.IProjectile; import net.minecraft.entity.projectile.EntityEgg; import net.minecraft.server.MinecraftServer; import net.minecraft.world.World; public class BehaviorEggDispense extends BehaviorProjectileDispense { final MinecraftServer mcServer; public BehaviorEggDispense(MinecraftServer par1MinecraftServer) { this.mcServer = par1MinecraftServer; } /** * Return the projectile entity spawned by this dispense behavior. */ protected IProjectile getProjectileEntity(World par1World, IPosition par2IPosition) { return new EntityEgg(par1World, par2IPosition.getX(), par2IPosition.getY(), par2IPosition.getZ()); } }