package net.minecraft.block; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; public class BlockClay extends Block { public BlockClay(int par1, int par2) { super(par1, par2, Material.clay); this.setCreativeTab(CreativeTabs.tabBlock); } /** * Returns the ID of the items to drop on destruction. */ public int idDropped(int par1, Random par2Random, int par3) { return Item.clay.itemID; } /** * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(Random par1Random) { return 4; } }