package net.minecraft.world.gen.layer; import net.minecraft.world.biome.BiomeGenBase; public class GenLayerHills extends GenLayer { public GenLayerHills(long par1, GenLayer par3GenLayer) { super(par1); this.parent = par3GenLayer; } /** * Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall * amounts, or biomeList[] indices based on the particular GenLayer subclass. */ public int[] getInts(int par1, int par2, int par3, int par4) { int[] var5 = this.parent.getInts(par1 - 1, par2 - 1, par3 + 2, par4 + 2); int[] var6 = IntCache.getIntCache(par3 * par4); for (int var7 = 0; var7 < par4; ++var7) { for (int var8 = 0; var8 < par3; ++var8) { this.initChunkSeed((long)(var8 + par1), (long)(var7 + par2)); int var9 = var5[var8 + 1 + (var7 + 1) * (par3 + 2)]; if (this.nextInt(3) == 0) { int var10 = var9; if (var9 == BiomeGenBase.desert.biomeID) { var10 = BiomeGenBase.desertHills.biomeID; } else if (var9 == BiomeGenBase.forest.biomeID) { var10 = BiomeGenBase.forestHills.biomeID; } else if (var9 == BiomeGenBase.taiga.biomeID) { var10 = BiomeGenBase.taigaHills.biomeID; } else if (var9 == BiomeGenBase.plains.biomeID) { var10 = BiomeGenBase.forest.biomeID; } else if (var9 == BiomeGenBase.icePlains.biomeID) { var10 = BiomeGenBase.iceMountains.biomeID; } else if (var9 == BiomeGenBase.jungle.biomeID) { var10 = BiomeGenBase.jungleHills.biomeID; } if (var10 == var9) { var6[var8 + var7 * par3] = var9; } else { int var11 = var5[var8 + 1 + (var7 + 1 - 1) * (par3 + 2)]; int var12 = var5[var8 + 1 + 1 + (var7 + 1) * (par3 + 2)]; int var13 = var5[var8 + 1 - 1 + (var7 + 1) * (par3 + 2)]; int var14 = var5[var8 + 1 + (var7 + 1 + 1) * (par3 + 2)]; if (var11 == var9 && var12 == var9 && var13 == var9 && var14 == var9) { var6[var8 + var7 * par3] = var10; } else { var6[var8 + var7 * par3] = var9; } } } else { var6[var8 + var7 * par3] = var9; } } } return var6; } }