package net.minecraft.world.gen.structure; import java.util.Random; import net.minecraft.world.World; import net.minecraft.world.biome.BiomeGenBase; public class StructureScatteredFeatureStart extends StructureStart { public StructureScatteredFeatureStart(World par1World, Random par2Random, int par3, int par4) { BiomeGenBase var5 = par1World.getBiomeGenForCoords(par3 * 16 + 8, par4 * 16 + 8); if (var5 != BiomeGenBase.jungle && var5 != BiomeGenBase.jungleHills) { if (var5 == BiomeGenBase.swampland) { ComponentScatteredFeatureSwampHut var8 = new ComponentScatteredFeatureSwampHut(par2Random, par3 * 16, par4 * 16); this.components.add(var8); } else { ComponentScatteredFeatureDesertPyramid var7 = new ComponentScatteredFeatureDesertPyramid(par2Random, par3 * 16, par4 * 16); this.components.add(var7); } } else { ComponentScatteredFeatureJunglePyramid var6 = new ComponentScatteredFeatureJunglePyramid(par2Random, par3 * 16, par4 * 16); this.components.add(var6); } this.updateBoundingBox(); } }