package net.minecraft.world.gen.structure;
import java.util.Random;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
public class StructureScatteredFeatureStart extends StructureStart
{
public StructureScatteredFeatureStart(World par1World, Random par2Random, int par3, int par4)
{
BiomeGenBase var5 = par1World.getBiomeGenForCoords(par3 * 16 + 8, par4 * 16 + 8);
if (var5 != BiomeGenBase.jungle && var5 != BiomeGenBase.jungleHills)
{
if (var5 == BiomeGenBase.swampland)
{
ComponentScatteredFeatureSwampHut var8 = new ComponentScatteredFeatureSwampHut(par2Random, par3 * 16, par4 * 16);
this.components.add(var8);
}
else
{
ComponentScatteredFeatureDesertPyramid var7 = new ComponentScatteredFeatureDesertPyramid(par2Random, par3 * 16, par4 * 16);
this.components.add(var7);
}
}
else
{
ComponentScatteredFeatureJunglePyramid var6 = new ComponentScatteredFeatureJunglePyramid(par2Random, par3 * 16, par4 * 16);
this.components.add(var6);
}
this.updateBoundingBox();
}
}