package net.minecraft.client.renderer.texturefx; import cpw.mods.fml.client.FMLTextureFX; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.util.MathHelper; @SideOnly(Side.CLIENT) public class TextureLavaFlowFX extends FMLTextureFX { protected float[] field_76871_g = new float[256]; protected float[] field_76874_h = new float[256]; protected float[] field_76875_i = new float[256]; protected float[] field_76872_j = new float[256]; int field_76873_k = 0; public TextureLavaFlowFX() { super(Block.lavaMoving.blockIndexInTexture + 1); this.tileSize = 2; setup(); } @Override public void setup() { super.setup(); field_76871_g = new float[tileSizeSquare]; field_76874_h = new float[tileSizeSquare]; field_76875_i = new float[tileSizeSquare]; field_76872_j = new float[tileSizeSquare]; field_76873_k = 0; } public void onTick() { ++this.field_76873_k; int var2; float var3; int var5; int var6; int var7; int var8; int var9; for (int var1 = 0; var1 < tileSizeBase; ++var1) { for (var2 = 0; var2 < tileSizeBase; ++var2) { var3 = 0.0F; int var4 = (int)(MathHelper.sin((float)var2 * (float)Math.PI * 2.0F / 16.0F) * 1.2F); var5 = (int)(MathHelper.sin((float)var1 * (float)Math.PI * 2.0F / 16.0F) * 1.2F); for (var6 = var1 - 1; var6 <= var1 + 1; ++var6) { for (var7 = var2 - 1; var7 <= var2 + 1; ++var7) { var8 = var6 + var4 & tileSizeMask; var9 = var7 + var5 & tileSizeMask; var3 += this.field_76871_g[var8 + var9 * tileSizeBase]; } } this.field_76874_h[var1 + var2 * tileSizeBase] = var3 / 10.0F + (this.field_76875_i[(var1 + 0 & tileSizeMask) + (var2 + 0 & tileSizeMask) * tileSizeBase] + this.field_76875_i[(var1 + 1 & tileSizeMask) + (var2 + 0 & tileSizeMask) * tileSizeBase] + this.field_76875_i[(var1 + 1 & tileSizeMask) + (var2 + 1 & tileSizeMask) * tileSizeBase] + this.field_76875_i[(var1 + 0 & tileSizeMask) + (var2 + 1 & tileSizeMask) * tileSizeBase]) / 4.0F * 0.8F; this.field_76875_i[var1 + var2 * tileSizeBase] += this.field_76872_j[var1 + var2 * tileSizeBase] * 0.01F; if (this.field_76875_i[var1 + var2 * tileSizeBase] < 0.0F) { this.field_76875_i[var1 + var2 * tileSizeBase] = 0.0F; } this.field_76872_j[var1 + var2 * tileSizeBase] -= 0.06F; if (Math.random() < 0.005D) { this.field_76872_j[var1 + var2 * tileSizeBase] = 1.5F; } } } float[] var11 = this.field_76874_h; this.field_76874_h = this.field_76871_g; this.field_76871_g = var11; for (var2 = 0; var2 < tileSizeSquare; ++var2) { var3 = this.field_76871_g[(var2 - this.field_76873_k / 3 * tileSizeBase) & tileSizeSquareMask] * 2.0F; if (var3 > 1.0F) { var3 = 1.0F; } if (var3 < 0.0F) { var3 = 0.0F; } var5 = (int)(var3 * 100.0F + 155.0F); var6 = (int)(var3 * var3 * 255.0F); var7 = (int)(var3 * var3 * var3 * var3 * 128.0F); if (this.anaglyphEnabled) { var8 = (var5 * 30 + var6 * 59 + var7 * 11) / 100; var9 = (var5 * 30 + var6 * 70) / 100; int var10 = (var5 * 30 + var7 * 70) / 100; var5 = var8; var6 = var9; var7 = var10; } this.imageData[var2 * 4 + 0] = (byte)var5; this.imageData[var2 * 4 + 1] = (byte)var6; this.imageData[var2 * 4 + 2] = (byte)var7; this.imageData[var2 * 4 + 3] = -1; } } }