package net.minecraft.world.gen.feature; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.world.World; public class WorldGenDesertWells extends WorldGenerator { public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) { while (par1World.isAirBlock(par3, par4, par5) && par4 > 2) { --par4; } int var6 = par1World.getBlockId(par3, par4, par5); if (var6 != Block.sand.blockID) { return false; } else { int var7; int var8; for (var7 = -2; var7 <= 2; ++var7) { for (var8 = -2; var8 <= 2; ++var8) { if (par1World.isAirBlock(par3 + var7, par4 - 1, par5 + var8) && par1World.isAirBlock(par3 + var7, par4 - 2, par5 + var8)) { return false; } } } for (var7 = -1; var7 <= 0; ++var7) { for (var8 = -2; var8 <= 2; ++var8) { for (int var9 = -2; var9 <= 2; ++var9) { par1World.setBlock(par3 + var8, par4 + var7, par5 + var9, Block.sandStone.blockID); } } } par1World.setBlock(par3, par4, par5, Block.waterMoving.blockID); par1World.setBlock(par3 - 1, par4, par5, Block.waterMoving.blockID); par1World.setBlock(par3 + 1, par4, par5, Block.waterMoving.blockID); par1World.setBlock(par3, par4, par5 - 1, Block.waterMoving.blockID); par1World.setBlock(par3, par4, par5 + 1, Block.waterMoving.blockID); for (var7 = -2; var7 <= 2; ++var7) { for (var8 = -2; var8 <= 2; ++var8) { if (var7 == -2 || var7 == 2 || var8 == -2 || var8 == 2) { par1World.setBlock(par3 + var7, par4 + 1, par5 + var8, Block.sandStone.blockID); } } } par1World.setBlockAndMetadata(par3 + 2, par4 + 1, par5, Block.stoneSingleSlab.blockID, 1); par1World.setBlockAndMetadata(par3 - 2, par4 + 1, par5, Block.stoneSingleSlab.blockID, 1); par1World.setBlockAndMetadata(par3, par4 + 1, par5 + 2, Block.stoneSingleSlab.blockID, 1); par1World.setBlockAndMetadata(par3, par4 + 1, par5 - 2, Block.stoneSingleSlab.blockID, 1); for (var7 = -1; var7 <= 1; ++var7) { for (var8 = -1; var8 <= 1; ++var8) { if (var7 == 0 && var8 == 0) { par1World.setBlock(par3 + var7, par4 + 4, par5 + var8, Block.sandStone.blockID); } else { par1World.setBlockAndMetadata(par3 + var7, par4 + 4, par5 + var8, Block.stoneSingleSlab.blockID, 1); } } } for (var7 = 1; var7 <= 3; ++var7) { par1World.setBlock(par3 - 1, par4 + var7, par5 - 1, Block.sandStone.blockID); par1World.setBlock(par3 - 1, par4 + var7, par5 + 1, Block.sandStone.blockID); par1World.setBlock(par3 + 1, par4 + var7, par5 - 1, Block.sandStone.blockID); par1World.setBlock(par3 + 1, par4 + var7, par5 + 1, Block.sandStone.blockID); } return true; } } }