package net.minecraft.world.gen.feature;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
public class WorldGenDesertWells extends WorldGenerator
{
public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
{
while (par1World.isAirBlock(par3, par4, par5) && par4 > 2)
{
--par4;
}
int var6 = par1World.getBlockId(par3, par4, par5);
if (var6 != Block.sand.blockID)
{
return false;
}
else
{
int var7;
int var8;
for (var7 = -2; var7 <= 2; ++var7)
{
for (var8 = -2; var8 <= 2; ++var8)
{
if (par1World.isAirBlock(par3 + var7, par4 - 1, par5 + var8) && par1World.isAirBlock(par3 + var7, par4 - 2, par5 + var8))
{
return false;
}
}
}
for (var7 = -1; var7 <= 0; ++var7)
{
for (var8 = -2; var8 <= 2; ++var8)
{
for (int var9 = -2; var9 <= 2; ++var9)
{
par1World.setBlock(par3 + var8, par4 + var7, par5 + var9, Block.sandStone.blockID);
}
}
}
par1World.setBlock(par3, par4, par5, Block.waterMoving.blockID);
par1World.setBlock(par3 - 1, par4, par5, Block.waterMoving.blockID);
par1World.setBlock(par3 + 1, par4, par5, Block.waterMoving.blockID);
par1World.setBlock(par3, par4, par5 - 1, Block.waterMoving.blockID);
par1World.setBlock(par3, par4, par5 + 1, Block.waterMoving.blockID);
for (var7 = -2; var7 <= 2; ++var7)
{
for (var8 = -2; var8 <= 2; ++var8)
{
if (var7 == -2 || var7 == 2 || var8 == -2 || var8 == 2)
{
par1World.setBlock(par3 + var7, par4 + 1, par5 + var8, Block.sandStone.blockID);
}
}
}
par1World.setBlockAndMetadata(par3 + 2, par4 + 1, par5, Block.stoneSingleSlab.blockID, 1);
par1World.setBlockAndMetadata(par3 - 2, par4 + 1, par5, Block.stoneSingleSlab.blockID, 1);
par1World.setBlockAndMetadata(par3, par4 + 1, par5 + 2, Block.stoneSingleSlab.blockID, 1);
par1World.setBlockAndMetadata(par3, par4 + 1, par5 - 2, Block.stoneSingleSlab.blockID, 1);
for (var7 = -1; var7 <= 1; ++var7)
{
for (var8 = -1; var8 <= 1; ++var8)
{
if (var7 == 0 && var8 == 0)
{
par1World.setBlock(par3 + var7, par4 + 4, par5 + var8, Block.sandStone.blockID);
}
else
{
par1World.setBlockAndMetadata(par3 + var7, par4 + 4, par5 + var8, Block.stoneSingleSlab.blockID, 1);
}
}
}
for (var7 = 1; var7 <= 3; ++var7)
{
par1World.setBlock(par3 - 1, par4 + var7, par5 - 1, Block.sandStone.blockID);
par1World.setBlock(par3 - 1, par4 + var7, par5 + 1, Block.sandStone.blockID);
par1World.setBlock(par3 + 1, par4 + var7, par5 - 1, Block.sandStone.blockID);
par1World.setBlock(par3 + 1, par4 + var7, par5 + 1, Block.sandStone.blockID);
}
return true;
}
}
}