package net.minecraft.client.renderer.tileentity;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.model.ModelChest;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityEnderChest;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
@SideOnly(Side.CLIENT)
public class TileEntityEnderChestRenderer extends TileEntitySpecialRenderer
{
/** The Ender Chest Chest's model. */
private ModelChest theEnderChestModel = new ModelChest();
/**
* Helps to render Ender Chest.
*/
public void renderEnderChest(TileEntityEnderChest par1TileEntityEnderChest, double par2, double par4, double par6, float par8)
{
int var9 = 0;
if (par1TileEntityEnderChest.func_70309_m())
{
var9 = par1TileEntityEnderChest.getBlockMetadata();
}
this.bindTextureByName("/item/enderchest.png");
GL11.glPushMatrix();
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glTranslatef((float)par2, (float)par4 + 1.0F, (float)par6 + 1.0F);
GL11.glScalef(1.0F, -1.0F, -1.0F);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
short var10 = 0;
if (var9 == 2)
{
var10 = 180;
}
if (var9 == 3)
{
var10 = 0;
}
if (var9 == 4)
{
var10 = 90;
}
if (var9 == 5)
{
var10 = -90;
}
GL11.glRotatef((float)var10, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
float var11 = par1TileEntityEnderChest.prevLidAngle + (par1TileEntityEnderChest.lidAngle - par1TileEntityEnderChest.prevLidAngle) * par8;
var11 = 1.0F - var11;
var11 = 1.0F - var11 * var11 * var11;
this.theEnderChestModel.chestLid.rotateAngleX = -(var11 * (float)Math.PI / 2.0F);
this.theEnderChestModel.renderAll();
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
public void renderTileEntityAt(TileEntity par1TileEntity, double par2, double par4, double par6, float par8)
{
this.renderEnderChest((TileEntityEnderChest)par1TileEntity, par2, par4, par6, par8);
}
}