package net.minecraft.network; class TcpMasterThread extends Thread { final TcpConnection theTcpConnection; TcpMasterThread(TcpConnection par1TcpConnection) { this.theTcpConnection = par1TcpConnection; } @SuppressWarnings("deprecation") public void run() { try { Thread.sleep(5000L); if (TcpConnection.getReadThread(this.theTcpConnection).isAlive()) { try { TcpConnection.getReadThread(this.theTcpConnection).stop(); } catch (Throwable var3) { ; } } if (TcpConnection.getWriteThread(this.theTcpConnection).isAlive()) { try { TcpConnection.getWriteThread(this.theTcpConnection).stop(); } catch (Throwable var2) { ; } } } catch (InterruptedException var4) { var4.printStackTrace(); } } }